Hello everyone!
Our first patch is live! We've listened to your feedback and made several improvements to gameplay, balance, and overall experience. Here’s what’s changed:
World & Environment
Extended daytime and shortened nighttime.
Brightened the night to improve visibility based on your feedback.
Fixed several map issues and made improvements to certain areas along the coast, allowing you to get out of the water more easily.
Gameplay & Controls
You can now climb aboard ships directly from the water while swimming.
Your dropped backpack now has an on-screen icon after death, making it easier to find and retrieve your items.
Energy now depletes more slowly.
You can now close menus, including the inventory, by pressing ESC.
Building
Added a display showing how many items you've placed and how many remain while building.
Balance Changes
Added a shotgun to the player's starting equipment.
Added 10 extra pistol rounds and 5 shotgun shells at the start of the game, in addition to the ammunition already loaded in your weapons.
Bug Fixes
Fixed a bug that could occur when dying while driving the wood cart.
Fixed an issue that occurred when dying while swimming.
Fixed the excessively loud audio in the opening cinematic.
Thank you for your feedback and support! We're continuing to work on improving THE DEAD WE KNEW, and your reports help us make the game better.