Hello there, gambling-addicted landlords and other Obenseuer residents! It's time once again for another round of bug fixes, along with some new additions.
Tenement electricity
Machines, fridges, lamps, and other electronics in your tenement now require electricity. This drastically changes the early game, forcing you to rely on generators before getting your first electricity upgrade.
Electricity upgrades also have a capacity limit, preventing you from powering a power-hungry basement workshop on a Tier 1 grid.
Starting from Tier 2 you are no longer stealing electricity with dubious wiring, so to fully benefit from your fancy new circuit boxes, you should get a contract from Open Sewer Power Company located in the Bazaar.

Growing/Breeding
There have been several changes to planting and breeding that make it more user-friendly, allowing you to plant without needing to open the inventory.

Save and load times
Thanks to ontrigger's great work on the FastSaveLoad mod, save and load times have improved a lot. And with ontrigger's help, we're able to speed them up even further!
And of course, there are several bug fixes and other smaller additions, such as drinking animations!

Patch notes for October 24th 2026 (Version 0.5.13)
Implemented improvements from ontrigger's FastSaveLoad mod to reduce save and load times (issue #6030)
Implemented some additional improvements to reduce save and load times
Items that a trader can buy but cannot afford now show their purchase price with a gray price label
Updated all remaining old character models
Changed items left at checkout counters to return to storage when leaving the scene
Dishwashers now clamp fail chance at 99% and max duration to one day
Fixed keypad only accepting keyboard input when shift is pressed (issue #6097)
Fixed weird water behavior when submerged and when on the water surface (issue #6082)
Fixed ash not spawning until the fuel runs out
Fixed several spelling issues
Fixed stuttering outdoors during the daytime (issue #6152)
Fixed items disappearing from checkout counters (conveyor belts etc) after saving/loading (issue #4527)
Fixed parcel notifications being flooded with vodka (issue #6195)
Fixed keypad not showing the digits sometimes (issue #6166)
NPCs
Fixed police from Bazaar slums failing to spawn into new scene during chase (issue #6103)
Fixed shaking screen when talking to David Lund (issue #6123)
Fixed camera jittering when talking to Aleksi Kivi (issue #6229) (Public Playtest)
Fixed Jarppi's clothes
Tenement System
Electric stuff now cannot be used without electricity upgrades or generators
Added bare yard generator event (issue #6180)
Changed the yard lights
Fixed septic tank never filling up
Fixed scrapping chairs in tenement building making character unable to move or interact with anything (issue #5782)
Fixed item stacks with different models reverting to the single-item model (issue #6202)
Furniture Crafting
Changed the auto consumption system so the player doesn't shit their pants so easily
Growing/Breeding
Added the ability to quick plant (No need to open the inventory)
Added planting and harvesting animations
Changed growing/breeding to use plantable/breedable items from the inventory without needing to move them manually
Changed planting/breeding to prevent taking plantable/breedable items when there are no free inventory slots
Improved harvesting and planting sounds
Fixed Barrel Planter with Supports not allowing manual harvest (issue #6217)
Difficulty Settings
Added an Infinite option to the Trader Wealth difficulty setting (issue #6219)
Tasks
Fixed Max Masher not giving recommendation for the moonshiners co-op (issue #6234)
Items
Added drinking animations
Added strawberry/raspberry and blueberry seeds
Added Sea Water
Added ability to crumple receipts into crumpled paper (issue #6088)
Added printed labels
Added more guitar music (issue #6133)
Nail stacks now show up as boxes
Fixed some items changing skins when using them (issue #6128)
Recipes
Added distill sea water
Added printed labels
Added bottle of \
Fixed purifying water giving weird water
Fixed dishwashers not using item skin names (issue #6160)
Fixed bottling recipes not recognizing liquids in containers (issue #6169)
Fixed sawdust multigrain dough recipe giving sawdust rye dough instead (issue #6201)
Furniture
Added bottle corker
Fixed janitor not filling shower tank (issue #6095)
Fixed missing descriptions (issue #6119)
Fixed upside down INFRA desk mat (issue #6118)
Fixed Mushroom Growing Rack not being centered
Fixed Modern Fridge opening animation (issue #6200)
Fixed decent bed collision
Beerlamp can now be turned off
Bazaar
Fixed being able to get closed bank and get trapped inside (issue #6109)
Bazaar Player House
Bazaar House now requires electricity deal to be supplied with power
Pontikka
Fixed floor 4 keypad not unlocking door
Bazaar Jail
Fixed jail destroying player's items
Fixed co-op sinks being owned
Bookstore
Fixed private ladders
Fixed missing collisions
O-Market
Fixed O-market selling half filled laundry detergent
Welhö
Fixed Wehlhö selling weird stuff (issue #6130)
Textile Mill
Fixed not being able to work (issue #6137)
Alco
Fixed Alco alias O-market
J-Kiosk
Fixed not being able to redeem scratchcards (issue #6153)
Mentti B
Fixed permalocked doors in cellar
Also, previous 0.5.8 version can still be accessed from: Steam library -> Obenseuer -> Options -> Betas and selecting 0.5.8