Changelog
Download size = 20MB
Client version = 0.9.9.11
Client BuildID = 26158047
Dedicated Server version = 112.0.1725
Dedicated Server BuildID = 26159794
- Multiplayer - Fixed players starting from the pit lane at a standing start being able to drive straight out without waiting for their countdown
- Gameplay - Changed standing starts back to releasing the whole grid together, class groups and the time gaps between them now only apply to rolling starts
- Dedicated Server - Fixed server manager commands getting lost when two arrived together, and join messages of 2,048 characters or more being dropped
- Stability - Fixed a memory corruption almost every time the menus saved data, the cause of most crashes since the Historic Update, including crashes on exit
- VR - Fixed crashes on exit and when changing resolution or supersampling with OpenXR Toolkit installed
- VR - Fixed the game getting stuck half in VR when the headset was on standby at launch ( such as a Quest ), VR now starts once the headset wakes up
- VR - Added a Retry option when no headset is found at launch, instead of an error and the game closing
- VR - Fixed a distorted image on high-resolution headsets, and SteamVR no longer limits the resolution to 4096 pixels per eye ( a Bigscreen Beyond can now run its full 5028 )
- VR - Added Menu Distance, Menu Size, HUD Distance and HUD Size settings to the VR options, plus bindable HUD size controls
- VR - Reduced the default menu size, it now covers about 53 degrees of your view instead of 82
- HUD - Fixed the HUD not showing on older graphics drivers
- Gameplay - Fixed qualifying and leaderboard laps being invalidated for wall contact when the car's floor touched the track, grass or gravel ( such as the Mini Cooper at Knutstorp )
- Telemetry - Changed the shared memory closest yellow distance to point at the incident, not the start of the yellow zone
- Knutstorp - Fixed a dangerous kerb