Thank you to everyone who has been providing bug and crash reports since the release of the SWAMPED! update on Monday. We've gone through and fixed the most pressing issues and have made one or two small changes in today's patch.
Patch Notes
Changes
Creek caverns have been condensed to allow more space and two new caverns of low danger have been added
Sand lizard can now consume larger creatures rather than just hold them still for a moment
Fixes
Fixed a crash that occurred when notifications appeared on the following levels:
The Harvest - Firebreak (DLC extra level)
Front Line - No Ant's Land (DLC extra level)
Hibernation (extra level)
Promised Land (demo level)
Fixed an issue causing an inadequate heath bar size for the adult eastern newt
Sand lizard no longer vanishes at screen edges
Fixed a crash that could occur on loading aphid plants
Fixed a crash that could occur if a level is loaded containing DLC creatures and tiles that were not installed (they are now just removed)
Massive optimisations to the trowel scripted sequence (performance, particle visibility, repeating voice lines)
Fixed an issue that would unpause the game on the score screen in the formicarium.
Fixed a crash that could occur when medics reserved tiles if the tile had changed function recently