⚜ SteamCozy

Home / News / Robot Roller-Derby Disco Dodgeball

11.1: New Lighting & more Level Editor features!

Robot Roller-Derby Disco Dodgeball · Community Announcements · October 21, 2026

Read the original on Steam ↗

New Lighting

Disco Dodgeball has always made heavy use of emissive textures. They're not true lights, in that they don't cause color changes on nearby objects. Unity's main lighting types are 'point' and 'directional' lights, and these don't match the types of long-thin glowing LED strips in the game's levels so I couldn't really use them.

In the past I've used post-processing effects like glow and screen reflections to give the appearance that these emissive textures acted like true lights. But the fact the light didn't 'bounce' still left the arenas looking flat and kind of fake.

But in this update, the game now calculates a volume of all the emissive textures in the game, and uses that data to apply a light to nearby objects. It looks up the realtime color of nearby emissive texture so it updates with the arena lights and the beat of the music. So now the lighting looks a lot more realistic!

Check out some of these before & after comparisons! (but you really have to see it in action to get the full effect)

You can disable this setting in Options / Video / Emissive Light Volumes if your prefer the old look.

Level Editor Improvements

Misc Improvements

Robot Roller-Derby Disco Dodgeball MORE ON STEAMCOZYRobot Roller-Derby Disco Dodgeball 92.4% positive · 3,864 reviews Price tracking · player charts · similar games →