1.Fixed the issue where the activity points and claimed status were not updated in time after claiming the active rewards in the Masters Descend the Mountain event.
2.Fixed the issue where claiming rewards on days 2 to 7 in the Masters Descend the Mountain event jumped the date back to day 1; the current date is now retained after claiming.
3.Fixed the issue where the entire page incorrectly displayed "Claimed" in the Masters Descend the Mountain event; each task now refreshes its status independently.
4.Fixed the incorrect display of the remaining duration in the Trading House.
5.Fixed the issue where some text in the Trading House was not localized; translations have been added.
6.Fixed the incorrect display of the remaining trade count.
7.Fixed a series of known issues in the Path of Demon Suppression event: Floor 1 is unlocked by default; from Floor 2 onward, the previous floor must be cleared to unlock, and unlocking is not affected by whether the previous floor's rewards were claimed; the four states "Clear the Previous Floor", "In Challenge", "Claim", and "Claimed" are now correctly distinguished, with the claim button, reward checkmarks, and the claim-all list refreshed in sync; also fixed the issue where the next floor's challenge button was not correctly unlocked after clearing the previous floor.
8.Fixed the issue where the same antique could occasionally be exhibited repeatedly in the Antique Exhibition.
9.Fixed the issue where Tinglan's E skill could still be used during the Divine Summoning performance.
10.Fixed the issue where Qingyun could get stuck in the Dharma Aspect state through specific operations when the R skill was about to end.
11.Fixed the issue where the Battle Pass reward panel was not resetting its page number when reused, causing a blank reward page after returning from the last page and switching to another Battle Pass.
12.Added a 5-second countdown delay when the party leader starts the game; the leader can cancel within 5 seconds.
13.Players now receive a 3-second invincibility buff after reviving or being pulled up.
14.Added support for independent damage calculation against Bosses.
15.Completed initial localization adaptation for 19 languages.
16.Fixed the issue where out-of-match equipment blessings, incense blessings, and interface blessing affixes were calculated as separate point pools.
17.Fixed the bug where equipping a title applied it to all players.
18.Added a one-click complete feature for unlocking materials in the progression Codex.
19.Optimized the display of item names in backpack slots.
20.Fixed the issue where the animation duration did not match the UI progress bar during the pull-up interaction after a player was downed.
21.Fixed the issue where a failed party-leave action was incorrectly reported as successful: the error prompt is retained and "Leave Complete" is no longer broadcast.
22.Fixed the issue where voice remained active after leaving the party: on an actual leave, the microphone is muted, the mic state is reset, and the speaker is turned off before exiting the room.
23.Optimized the voice toggle logic: late room-entry callbacks after leaving the party no longer turn off audio again; after joining a party normally, the T key and clicks can manually toggle the mic without waiting for SDK callback unlock; the successful room-entry callback retains the player's latest unmute choice.
24.Fixed the voice residue issue: teammates are locally muted after they actually leave the party, and their volume is restored when they rejoin, including their previous manual mute setting.
25.Fixed the issue where, under long texts such as English and Russian, the bottom buttons in the Bagua Card interface were pushed off screen and names overlapped or were truncated.
26.Optimized the detail layout: the body scrolls within a height limit, while the title, materials/cost, crafting result, and action buttons remain fixed.
27.Optimized name display: width limits, wrapping, or local scaling are added to the set list, title, and trigram position names.
28.Clarified the scope of application: these adjustments apply only to the Bagua Card crafting page and the Bagua Card category in the Codex; other pages retain their original layouts.
29.Fixed the issue where players hit by the Wusheng Opera Ghost's banner could still use left/right button skills.
30.Fixed the issue where the player got stuck in the charge animation of the human-form right-button charge when hit by Jiangchen's diving pounce.
31.Fixed the issue where the blessing countdown displayed negative numbers after expiring: the countdown is hidden after expiry and restored after offering incense again.
32.Fixed the issue where blessing data was not refreshed when switching blessings: the name, icon, and countdown now match the current selection and no longer carry over from the previous one.
33.Optimized instant incense updates: after a successful offering, the name, bonuses, and time are refreshed immediately without closing and reopening the page; delayed data no longer overwrites the current preview.
34.Fixed the issue where blessing preview and active states were mixed up: blessings that are not yet active or have expired display only the preview name, with old bonuses and countdown removed.
35.Optimized incense mutual exclusion and prompts: while any slot's blessing is still active, offering incense again is blocked with a wait prompt; consecutive clicks before returning are also intercepted, and the request lock is released after failure or timeout.
36.Fixed the issue where the Stilt Imp's stick-throwing skill had an invalid range and wrong direction.
37.Significantly optimized VRAM usage, improving frame rate and overall stability.
38.Adjusted the Auction House listing duration to 12/24/48 hours.
39.Adjusted how tickets are obtained: tickets no longer regenerate over time, and a ticket crafting recipe has been added; at account level 15, tickets can be crafted at the taboo rune/ticket crafting station, using either purple-quality or gold-quality materials (both qualities are supported), consuming 200 Energy per craft.
40.New characters now start with 480 initial Energy and 2 initial tickets.
41.Updated the icon of Jianyan's founder skin.
42.Added type tags to several items.
43.Removed the Copper Coin Whip skin from the non-mainline skin pool.
44.Adjusted skin drops: the Qingyun - Chenzhou Night Journey skin is added to mainline drops; the Qingyun - Jiangchen of the Nether Ruins skin is added to Jiangchen's treasure chest drops; the Jianyan - Purple Ribbon Plum-Seeking skin is added to treasure drops.
45.Fixed the incorrect floating height of the Hanged Ghost.
46.Adjusted the bonus attributes of some duplicate taboo runes and fixed their abnormal grouping.
47.Added a Solid Stone synthesis feature, available at the synthesis interface in the backpack.
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October 22 Update & Maintenance Announcement
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