Pilots, Update 3.0 is here!
Physics 3.0 and Tiny Whoops take center stage in this update, with a new flight physics model, four BETAFPV drones, a new Office map and dedicated Whoop races.
You’ll also find PID tuning, Turtle Mode, new analog and digital video signal simulation, and improvements across controls, cameras and multiplayer.
Introducing Physics V3.0
Flight physics are at the heart of Uncrashed. With Update 3.0, we’re introducing a new flight physics model for your freestyle sessions, races and chase flights.
Take your favorite drone out, revisit familiar lines and experience how it flies with Physics 3.0.
New flight physics model.
Improved collision stability for drones and cars.
Updated throttle mid, expo and hover point behavior to match the latest Betaflight.
PID tuning to adjust your drone’s flight response.
Leaderboards have been reset for the new physics. Time to set your new personal bests!

Tiny Whoops Are Here!
Small drones open up new possibilities. Fly between desks, explore tight spaces and take on dedicated Whoop races with four BETAFPV drones joining Uncrashed.
The update introduces a new Office map, giving you a new environment to explore at Whoop scale, alongside new Whoop races in The Factory, City Park and Desert.
Three BETAFPV drones to fly.
New Office map for tight gaps and indoor flying.
Three new Whoop races: The Factory Whoop 01, City Park Whoop and Desert Race 02.

More Racing Content
Alongside the Whoop additions, we’ve included more options for 5-inch racing.
New ultralight 5-inch race drone.
More 5-inch motors to choose from.
Turtle Mode & Auto-Turtle
Landed upside down? Flip your drone after a crash and get back in the air.
Turtle Mode: Assign a control to manually activate the crash-flip function. Requires Physics 3.0.
Auto-Turtle: Enabled by default when no control is assigned to Turtle Mode.
Controls & Camera
We’ve reworked controller settings and added more options for your FPV view.
Input range mapping in the redesigned controller settings.
macOS controller support: Connect or disconnect controllers without relaunching the game.
New camera presets.
Camera angle and FOV displayed in the OSD editor.
Props in view now appear at their correct motor and propeller positions.
Video & Graphics
New analog and digital video signal simulation.
Updated DLSS and added a DLAA option.
Stickers can now be enabled or disabled without reloading the map.

Multiplayer & Races
Free flight is now available at the end of a multiplayer race.
Removed the countdown when restarting a ranked race.
Added selectable text in multiplayer chat.
Limited pitch angle on the race stand and removed disqualification.
Fixed record time display on community maps.
Fixed best lap time display in multiplayer Infinite Race.
Thank you to everyone who tested the beta and shared feedback! We can’t wait to see your flights with Physics 3.0 and the new Tiny Whoops.