Hey everyone!
Another update is here! We've been listening closely to your feedback since launch, and this update addresses some of the most common issues you've brought to our attention.
🚶 Staff & Customer Pathing
We've made several improvements to how customers and staff move around your bar!
Chairs now stay in place when NPCs walk past them! Don't worry, you can still hit them with thrown chairs!
Reworked bar navigation for smoother, more natural routes.
Waiters now take more direct routes instead of making unnecessary trips around the building.
Waiters now choose garbage cans with available space. If all cans are full, they'll leave the trash next to the nearest can.
Fixed an issue where assigning tables to staff only worked while the player was moving.
Fixed customers occasionally getting stuck outside shops when leaving.

⚖️ Chaos & Balance
We love the chaos in Barfender, but we also want it to feel manageable, especially for solo players!
Chaos now scales much more gently with your star rating. Bigger crowds still bring more action, but fights and other chaotic events won't increase as aggressively.
Menu prices now adjust in clean, consistent steps, with more reliable price controls.
Improved how customers judge whether drink prices are cheap, fair, or expensive.
Recommended drink prices now vary more between days, without exceeding twice the base cost.
🍸 Cocktails & Sink Improvements
You can now inspect your cocktail shaker! See its ingredients and remaining capacity. After shaking, you'll also see the prepared cocktail and remaining servings.
New cocktail recipes are now discovered as soon as you shake the correct mix.
Clearer sink feedback! The game now lets you know when the clean side is full, so you'll know exactly when it's time to make some space.
Fixed an issue where dishes could get stuck in the sink. Dishes affected in older saves can now be moved with a click.

📺 Twitch Integration Improvements
We've made Streamer Mode more reliable and responsive!
Viewer chaos commands now queue properly! Commands like !puke, !cry, !dance, !throw, !faint and !choke now activate once the viewer's customer is seated.
Viewer characters now explain why a chaos command can't be performed, making it easier to understand what's happening.
Viewer chaos commands now work independently of the night's regular chaos limit.
Viewers can now join as customers from the moment the bar opens.
Improved viewer joining reliability when the frequency is set to every group.
Poll results now appear on screen, so you won't miss the winning choice while managing your bar!

⚙️ Quality of Life & Bug Fixes
Added clearer Steam connection error messages with troubleshooting instructions.
Improved interaction outline rendering across different Render Scale settings.
Fixed occasional UI text flickering.
Reduced on-screen notification clutter.
Improved input handling when closing the end-of-day report and faint screen to prevent accidental interactions.
Additional performance improvements, decoration fixes, and smaller bug fixes.

💬 You Asked, We Listened!
A lot of these improvements came directly from your feedback!
"NPCs keep knocking my chairs over!" Chairs now stay in place when customers and staff walk past them.
"My waiters walk around the whole building!" Navigation has been reworked for more direct routes.
"Busy nights are overwhelming when playing solo!" Chaos now scales more gently with your star rating.
"I can't tell what's in my shaker!" You can now inspect its contents and see the prepared cocktail.
🎃 Coming Next: Halloween Update!
Things are about to get spooky behind the bar! Our next update will bring a special Halloween event with some exciting new features and surprises themed around the occasion! And that's not all! We're also adding a dishwasher as a permanent addition to Barfender, so you can spend less time washing dishes and more time running your bar.
Stay tuned for more details!
❤️ Thank You!
Your feedback genuinely shapes every update. Keep sharing your suggestions, bug reports, and ideas! Thanks for supporting Barfender through Early Access!
See you behind the bar! 🍸
Proto Division & Rock Paper Publisher
[dynamiclink href="https://store.steampowered.com/app/4159680/Barfender_COOP_Bar_Simulator/"]