Crash bug fixed
Instances of rogue/floating geometry in numerous maps have been fixed
Muzzleflash from firearms now impacts the lighting around the player as it did in Dementium: The Ward
Incorrect textures have been corrected on a few maps
Transparency rendering order issues for particles have been fixed
Map UI for an incorrectly marked door has been fixed
The Flamethrower now has a reload animation and sound when interacting with a gas can with it equipped.
Build Update!
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