- Fixed an issue that prevented Companions from equipping Special Armor;
- Improved entering and exiting Special Armor while wearing masks, costumes, and other equipment;
- Special Armor upgrades now use the party member with the best Crafting skill;
- Added new Special Armor actions and interface icons.
Weapons:
- Added and updated RPG-7 ammunition in the game world;
- Added rocket ammunition on the island;
- Added new icons for bayonet attacks, rifle-butt strikes, grenade launchers, and Special Armor actions;
- If a weapon contains incompatible old ammunition after the update, eject it and reload the weapon with the correct ammo.
Vehicles and fuel:
- Added more gasoline and diesel fuel to the game world;
- Improved travel between the Island and the mainland;
- Fixed cases where vehicles could return to an incorrect location;
- Improved vehicle placement after traveling and loading saves.
Island improvements:
- Added new loot to the island locations, including the Bald Island Settlement;
- Fixed many minor bugs and improved logic in Bunker 93 and the Burned Village;
- Adjusted Feral Dog experience rewards;
- Fixed an issue where you could be poisoned while wearing a hazmat suit or gas mask.
Dialogues and quests:
- Improved companion dialogue, including Special Armor-related conversations;
- Fixed several dialogue branches that could fail to appear correctly;
- Fixed quest conditions and completion in several conversations;
- Updated and fixed dialogue with Mr. Qian, the Port Guard, Varganna, the Pilot, Captain Shtormov, and other characters.
Localization and presentation:
- Updated translations and text for new and improved content;
- Corrected several island location names and dialogue lines;
- Fixed cinematics for traveling to and from the island on Linux.
Thank you for your reports! If you encounter any other bugs, please don't hesitate to write to us at [email protected]
Keep on rockin'!
Yours,
Atom Team