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9 New Languages and Stronger Mk IV Machines

Code: Terraform · Community Announcements · October 20, 2026

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Code: Terraform now speaks nine more languages, and so do its Steam store page and achievements. With English, that makes 19. This update also gives the Mk IV atmosphere machines two and a half times their output, lets Fuel Rods last their full 10 days, and fixes a few things in scripts and on the dashboard.

Nine new languages




They join 简体中文, 日本語, 한국어, Русский, Deutsch, Français, Español de España, Português do Brasil and Italiano. Everything you read is translated: menus, machines, research, transmissions, achievements, DOCS and the Code Lab lessons. Your code stays the same in every language, so a script you write or share works for everyone.

To switch, open Settings > Language and pick one. The game doesn't follow your Steam language on its own. On the main menu the game reloads in the new language, and during a game it saves and reopens your colony in it.

These translations were made with the help of AI, through the same pipeline as the first nine: every line is translated with its context, checked again in a separate pass that did not write it, and game terms stay the same on every screen. Some lines may still sound off. If one reads awkwardly or uses the wrong word for a game term, please tell me in the Steam discussions or on the Discord, with a screenshot if you can. Reports in your own language are welcome.

New in this version (0.1.36)



Late game




Scripts




Interface




Stability




Also new since the last post (0.1.35)




Your saves, settings and scripts carry over.

Thank you for playing, and for helping the game feel at home in your language.
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