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Playtest Branch for the Next Update is Here!

Fast Food Simulator · Community Announcements · October 20, 2026

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Hey everyone,

The dinner's ready! We have a playtest branch of the next update ready to serve you!

First off, we want to apologize for the delay. This update took much longer than originally planned, and we have to make an explanation as to why.

When we first migrated the game to Unreal Engine 5.5 version, we ran into persistent, game breaking engine level problems, such as navigation/navmesh bugs, non-stop editor instabilities and performance issues. Instead of releasing an unstable foundation with band-aid fixes, we made the decision to migrate the project again, to Unreal Engine 5.8.

Upgrading engine versions is not pressing the "update" button; it meant rewriting broken dependencies, re-baking systems, and working on overall performance again. Because of this massive backend shift, we are making a playtest branch first to eliminate any unexpected bugs/problems before releasing it to the main branch.

How to Access the Playtest Branch:

1. Right click Fast Food Simulator in your Steam Library and select Properties

2. Click on the "Game Versions & Betas" 3. Under "Game Versions" tab, select playtest-public 4. Steam will download the update. When it's done, you're good to go!

Now that you're done downloading the playtest branch, it's time for the patch notes:

Added:

Changed/Improved:

Fixed:

To report bugs, you can use the playtest bug thread in discussions, or our discord.

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