I’ve also seen some complaints about the quality of the translations, which weren’t given much attention during the Early Access phase, since the game wasn’t very widespread.
I’m happy to report that I’ve already started looking for a professional localization team.
- Added a new difficulty level and slightly adjusted the normal difficulty. (Can be changed in the settings)
- Added the option to switch walk/run with the mouse wheel. On gamepads, walking is triggered by pushing the L-stick slightly.
- Increased the remove tool range in build mode.
- Changed the start of the first level to ensure the player is introduced to the grappling hook.
- Added a notification icon for when you have no ammo left to reload or run out of arrows.
- Added an infinity icon next to the pistol ammo; this should make it a little clearer.
- Satyr weapons no longer drop from hands when opening the inventory.
- Weapons no longer appear in the player's hands while in a vehicle after closing the inventory.