Added
- Added a Catch-up Mechanic for Hero Leveling. Every Hero now gets double EXP until reaching the highest Level of any other Hero.
Changed
- Removed the Hitscan / Pillar Attack from Skadi (first boss in Niflheim). This was a bad design choice and way too difficult for an early boss like that.
- Vulgrims Laser Beams are now getting destroyed when the core is destroyed as intended.
- Reduced Boss HP for Valkyrie by 20%.
- Reduced Boss HP for Jormundgandr by 20%.
- Reduced Boss HP for Skadi by 20%.
- Reduced needed Hero EXP for all Heroes by 35%.
- Spear of the Elder’s Unbroken Momentum: Now resets it’s damage bonus after every hit as intended.
- Spear of the Elder’s Unbroken Momentum: Now requires 8 Rune Power (was 6).
- Elemental Harmony: Now correctly resets the Attack Speed Bonus after an enemy affected by at least one Status Effect dies or the final Status Effect on an enemy runs out.
- Elemental Harmony: Now requires 10 Rune Power (was 5).
- Molten Trap: Increased Beam rotation speed.
- Molten Trap: Halved arm time.
- Frost Trap: Increased Damage to 45 (was 35).
- Frost Trap: Reduced Cooldown to 6 seconds (was 8).
- Both Molten and Frost Trap have now the option for size upgrades.
- Frost Orbit: Increased Damage to 80 (was 45).
- Frost Orbit: Added option for size upgrades.
- Yggdrasils Pulse: Increased Damage to 85 (was 60).
- Flamebound Leech: Only heals you when below 60% health.
- Flamebound Leech: Maximum Health recovery of 3% per Leech per cast (9% total).
- Curseweaver (Seer Weapon): Projectiles now target random enemies in range instead of the nearest enemy.