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Update 0.91.5: Halloween Content, 6 Exclusive Items, Breakable Pumpkins, Candy

Cave Crawlers · Community Announcements · October 19, 2026

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Uploaded build 0.91.5 to default branch

Discord:

To stay up to date on what we're actively working on, feel free to join our Discord, where we post regular development updates in our #development-updates channel, and often we pop in chat to chat with players or answer questions!

https://discord.gg/bUPT3bT7hk

Developer Notes:

Happy Halloween Crawlers! This is a mostly silly Halloween focused update adding some spooky seasonal flavor into the caves that you'll now see every October! This is certainly a smaller update we wanted to put out before starting on our next bigger content update.

This year, the seasonal features will be running till November 15th, and in all years going forward, this event will automatically start on October 1st and end on November 1st!

Summarized Patch Notes:

October Halloween Event:

• Pumpkins

Every October, you will now find Pumpkins that have a 60% chance to spawn in place of rock piles! Pumpkins have a slightly increased chance to drop equipment items, and additionally have a chance to drop new October exclusive equipment drops.

Pumpkins come in varying sizes and can be broken with your weapon or simply by kicking them a few times.

• October Exclusive Equipment

Within pumpkins, you can find 6 new pieces of equipment! Since they are found in pumpkins, these items can only be found every October, but will not be removed from your character after they are found.

• Candy

We have added 10 new Halloween Candies to replace several potions during the month of October! They are only visual changes, not actual item replacements, so once the month moves into October, your items will update to their candy variants. In November, they will simply return to being normal potions.

New Fear Stat:

A new stat called Fear has been added to the game. Fear can only be applied to mobs, and when applied, it causes them to flee away from you for the duration of the Fear's effect.

Functionally, it works similarly to stun in the sense that it prevents mobs from being able to attack you during its duration, but it also causes them to run away from you. On average, Fear will last longer than stuns.

Right now, only one item has a fear effect, but in the future there will be new items and talents that fear mobs, as well as talents/items that proc or do things whenever you fear something.

Detailed Patch Notes:

Items:

New Items:

• Added new epic cloak Midnight Mantle, which can be found within Pumpkins in the Molten Collapse.

• Added new epic trinket Vampire's Fang, which can be found within Pumpkins in the Crystal Caverns.

• Added new epic trinket Cracked Mirror, which can be found within Pumpkins in the Dwarven Caves.

• Added new rare ring Witchflame Band, which can be found within Pumpkins in the Molten Collapse.

• Added new rare backpack Bag of Treats, which can be found within Pumpkins in the Crystal Caverns.

• Added new rare helmet Pumpkin Helm, which can be found in Pumpkins within the Dwarven Caves.

Item Changes:

• Added 10 new candy replacements for several potions during the month of October.

• Added an item set to Linen Sash: Equip Bonus: Linen Pouch, Gain 5% increased movement speed.

• The Cloth and Crude Bandage buffs are now able to be right clicked to forcefully remove from the player again.

• Killing a Released Soul spawned during Soulspill now grants the player 1% Attack Speed for 15 seconds.

• Increased the Released Soul spawn speed of the Soulspill spell granted by the Cage of Souls item.

• Increased Elemental Shiv weapon damage from 10->12.

• Increased Dragonbone Boltcaster item proc attack speed increase from 7->8%.

• Increased Marksman's Longbow item proc critical strike damage from 50->70%.

• Increased Acidic Slammer item proc damage from 5->7, changed damage type to poison.

• Increased Ranger's Cloak item proc chance from 10->15%, increased dexterity from 4->5%, reduced max stacks from 5->4.

• Increased Dagger Dagger item proc max stacks from 1->2.

• Reduced Spitewoven Mantle dodge chance from 10->8%.

Expertise Changes:

Polearm:

• Added new polearm talent Max Range: Having 4.5 or more weapon range greatly increases your critical strike damage.

• Added new polearm expertise Expert Jabber: "Dealing a critical strike resets the cooldown of "Jab"."

• Reworked Ready to Strike: "After casting the spell "Jab", gain increased weapon range."

• Reworked Pointy Point: Every 4th non critical hit causes your next attack to deal a critical strike.

• Increased Ruthless max stacks from 1->2.

• Updated Skewer talent description.

Ranged:

• Increased Nimble attack speed per point from 5->6%.

Dagger:

• Reduced Improved Hack n Slash's cooldown reduction from 15->8 seconds.

Misc Changes & Additions:

• Added Pumpkins that spawn in place of kickable rocks, and inherit the kickable rock's loot table, but with a slightly increased chance to find equipment and a new chance to find 6 Halloween exclusive equipment items. Only spawn during the month of October.

• Added stat type "Fear" that, when applied to mobs, causes them to flee.

• Added a keybind (default J) to open tasks while in a run.

• Associated keybinds to open panels for the spell book, expertise tree, tasks, and mob bestiary are now shown next to their buttons in the player info panel.

• Stat pinning is no longer character specific. Pinning a stat will pin it for all characters.

• Turning off a Lantern now saves as item data, keeping them off between floors. If off and on the ground, Lanterns no longer automatically turn on when picked up.

• Updated Dental Care task icon.

Bug Fixes:

• Fixed Headshot not being a bow specific talent.

• Fixed a spot where you could avoid mob attacks in the Goblin Village event room.

• Fixed the Explosive Attachment perk causing explosives to disappear after being attached to an object that destroys itself, such as mobs, crates, etc.

• Fixed Kickable rocks disabling themselves after they've moved too far from their spawn position.

• Fixed some interactables calling their interaction event twice.

• Fixed Last Laugh dealing damage to all loaded in mobs rather than only nearby mobs.

• Fixed Tiny Pizza Slice missing 3 second cooldown in item description.

• Fixed the Released Soul being visible in the Mob Bestiary.

• Fixed an issue where items from extra inventory slots would fail to be dropped if the user was occupied in an action.

• Fixed extra inventory slots having an order based on how you equipped them, causing some slotted items in saved extra inventory slots to be reslotted in an incorrect slot type.

• Fixed the spell Death Sentence not dealing any damage to nearby mobs when the struck mob is killed before the buff ends.

• Fixed the Goblin Gladiator occasionally continuing to spin after his whirlwind attack.

• Fixed an issue where the Purified Blade effect could roll as a corrupted weapon effect.

• Fixed grammatically incorrect talent name from "Heroes Boon" to "Hero's Boon."

• Fixed expertise talents Ancestor’s Favor, Hero's Boon, Warrior’s Boon, and Brave not being rolled as corrupted talents.

• Fixed Dagger Dagger missing max stacks in item description.

• Fixed some spawned items not counting as new loot.

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