Today CS2D 1.0.1.8 Patch 2 was released.
This is mainly a bug fix release.
Also some people complained that they can't control the game via mouse and keyboard anymore while having a controller connected. This can easily be fixed by disabling controller support in the settings or by disconnecting the controller but it's annoying nevertheless. Therefore the game now automatically tries to switch between mouse/keyboard and controller depending on what you're actively using. You can still force disable controllers in the settings though.
Changelog
\[FIXED] Cut/copy/paste hotkeys work again (editor, chat & input fields)
\[FIXED] Command "settile" now supports rotation in degrees (0, 90, 180, 270)
\[FIXED] Lua command "tile" now returns false for color/blend/brightness if not set instead of 0
\[FIXED] Bots/pathfinding no longer try to use disabled teleports
\[FIXED] Fixed vulnerability/possible server crash
\[FIXED] Advanced shadows should no longer cause crashes after multiple map loads
\[FIXED] Env_Room entity "Daylight influences color" option now works properly
\[CHANGED] Automatically switch between mouse/controller control depending on what is being used
\[ADDED] Bots now also use chainsaw, machete and claw melee weapons