We've been so busy fixing things that we never got around to posting patch notes! This post rounds up everything that quietly went into 1.0.2 and 1.0.3, together with 1.0.4.🎮 Quality of Life
- The volume of the Admin's English voice lines can now be adjusted separately in the Audio settings. Glitch voices of the Admin, the Girl and the Fugitive are still included in the sound effects volume.
- We have corrected some audio files that were either unassigned or assigned to the wrong category.
- Hint lines now appear ever so slightly sooner when you're stuck on a puzzle.
🧩 Puzzles & Levels
Chapter 1
- 1-12: Fixed an issue where the large box dropped from too high after resetting the stage.
- 1-12: Adjusted the difficulty of the puzzle tied to an achievement.
- 1-14: Made the early part of the puzzle easier.
- 1-23: Fixed pieces not fitting even when the shape matched, so pieces now snap firmly into place.
Chapter 2
- 2-10: Relaxed the timing and placement needed for the section where you float objects on water.
- 2-11: Objects you need to find are now lit up so they're easier to spot.
- 2-12: Added markings to buttons you shouldn't press, and added frames to the glass edges so they're easier to see.
- 2-20: Switched-off (red) buttons now glow faintly so they're easier to find.
Chapter 3
- Improved an issue in some stages, such as 3-7, where objects reset just by lightly touching a wall.
- 3-9: The moving pillars can now be controlled with a button, making it easier to time turning them 2D.
- 3-13: Fixed the mirror being hard to see behind beams of light, and changed the magnetic field to blue so it stands out more.
- 3-13: Changed the central sphere to metal and fixed an issue where you could pass through the metal frames.
- Early Chapter 3: Floating balls are now easier to see.
- Early Chapter 3: Adjusted where you restart after falling in the moving platform section.
🐞 Bug Fixes
Progression & Exploits
- 3-15: Fixed an issue where the hole and the rail were misaligned, making it impossible to progress.
- Fixed an issue in parts of Chapter 3 where a box turned invisible after rising up during a cutscene and blocked the path.
- Fixed an issue where you could jump out of the area during some cutscenes in Chapter 3.
- 3-12: Fixed an issue where the stage could be cleared in an unintended way.
- 1-12: Fixed an issue where you could step on the reset button's base to climb onto the large box.
- 1-12: Fixed an issue where you could get the box out of the falling room without breaking the statue.
- Fixed an issue in parts of Chapter 1 where you could carry a cylinder on its side and climb up on it.
Graphics & Audio
- 1-15: Fixed objects falling through a hole under the stairs.
- 1-15: Fixed the large wall not displaying correctly in some situations.
- Fixed a reset button outside the stage appearing reflected on a wall in parts of Chapter 1.
- 2-11: Fixed stripes appearing on the surface of wheel objects.
- Fixed a sound looping endlessly after entering a certain spot in the stage with pyramids and cones.
Controls & UI
- Fixed the Steam and Discord shortcut buttons in the menu not responding.
Stability
- Fixed the game freezing while turning an object back to 3D when Texture Quality was set to Low.
⚠️ Known Issues
- We have received reports of the game closing with a Fatal Error in some environments and are investigating the cause. If it happens to you, letting us know where and in what situation would help a lot.