
We rebuilt Oh Deer from the ground up!
Updated performance, reworked maps, smoother gameplay, improved visuals, and a completely reworked night phase.
LOBBIES & GAMEPLAY
Increased lobbies from 5 to 10 players: 1 Hunter and up to 9 Deer.
Increased the default NPC Deer herd from 30 to 100 Deer.
Reconfigured private match settings.
Added the ability to choose Hunter or Deer role preference.
Added voting for the next map.
Reconfigured random spawning for NPC Deer, player Deer, and mushrooms.
Removed voice chat. We may bring it back.
Removed the Landmine and Beartrap game modes while we rethink how game modes fit into Oh Deer.
NIGHTFALL REWORKED
Completely reworked the night phase.
Hunters must now survive 40 seconds after losing their sanity to win.
Removed the cabin escape objective.
Replaced the Wendigo with a new version that runs on all fours.
Added a forward lunge in place of the Wendigo’s upward jump.
Improved night visibility for Wendigos.
Wendigo screeches now disrupt the Hunter’s flashlight.
Hunters can now fight back against Wendigos.
Updated the Deer-to-Wendigo transformation.
Removed night music.
HUNTER
Hunters can now peek through the cabin window before the hunt.
Improved movement and camera feel.
Updated bow drawing, charging, and holding animations.
Improved flashlight lighting.
Added perspective based animation style instead of unified animations
Trail Cam Ability
Now detects Wendigos.
Increased detection range.
Now recharges throughout the match with no use limit.
Highlights detected players and will outline deer for the Hunter.
Tracks player Deer in 360 degrees after spotting them.
Added a new 3D model, animated screen, and first-person animations.
Trees, rocks, and other objects now block its view.
Added an on-screen warning when a player Deer is detected.
The same button now equips and puts away the TrailCam.
DEER
Fart: Reduced the delay for quicker escapes.
Munch: No longer slows hunger depletion.
Deer Sense: Increased Range.
Updated mushroom interaction prompts and ability icons.
MAPS
Completely redesigned Gold Field.
Completely redesigned Crystalized.
Added detail and improved map flow in Basin, Ruin Valley, Hilltop, and Redwoods.
Refreshed Birch Isle’s lighting, foliage, river, and scenery.
Removed bushes from Plateau to account for more NPC Deer.
Improved collisions around rocks, trees, fences, and rivers.
Updated map-selection images and previews.
CHARACTERS & VISUALS
Updated the Hunter model.
Improved the Deer, bow, arrow, and cabin models.
Improved textures on the Hunter, bow, arrow, Deer, and mushrooms.
Updated colors and lighting throughout the game.
Added a new underwater visual effect.
Added brand-new Hunter animations.
Improved player Deer animations.
Updated the main menu, lobby presentation, and opening video.
UI & SETTINGS
Added full controller support.
Added a simpler UI with smooth animations.
Redesigned Hunter and Deer HUDs.
Redesigned the settings page with more options.
Added fully customizable keyboard and controller bindings.
Added inverted controls.
Added an on-screen keyboard for controller players on PC when accessing text prompts.
Added UI specific shortcuts.
Added in-game notifications for deaths, players joining or leaving, and role preferences.
Added a player list.
Added clearer end-of-round screens showing who won.
ACHIEVEMENTS
Temporarily disabled the following Steam achievements as part of simplifying achievement tracking for the rebuild:
Caught in Action
Completely Sane
Honey, I’m Home
Mined Your Step
Mushroom Gobbler
No Deer Left Behind
Rack ’Em Up
Say Cheese
Shroom Boom
We know this is disappointing, especially if you’ve been working toward completing the full list. We plan to add more achievements with tracked progress in the near future.
CROSS-PLAY & FRIENDS — WORK IN PROGRESS
Rebuilt online play around Epic Online Services.
Added Steam–Epic Games cross-play support for our Epic Games launch.
Added an in-game friends list.
Added cross-platform friend requests and invites.
Added friend codes to help you find players across both stores.
Added options to copy your friend code and hide it from view.
Updated party information, leader indicators, and online status displays.
Rebuilt the public match browser (Will be polished more soon)
These features are still in development and may have bugs.
PERFORMANCE & BUGFIXES
Rebuilt game systems for smoother performance.
Optimized NPC Deer to support the larger herd.
Improved NPC Deer movement and turning.
Improved performance when viewing distant scenery.
Optimized grass, bushes, and trees.
Fixed music falling out of sync with sanity.
Updated footsteps, environmental sounds, and ability audio.
Thanks for sticking with us while we put this together. Grab your friends, give the update a try, and let us know what you think!
