Patch notes for October 15th 2026 (Version 0.5.08)
Adjusted gambling addiction gain and loss rates (issue #5944)
Updated some old character models
The Redemption Militia can now give the player access to the Bazaar if they own a house there and have volunteered/donated enough (issue #5976)
Changed the alarm clock to remember the last set time
Changed borderless mode so the game no longer get minimized (issue #5987)
Fixed being high on orange shrooms and using Osrat causing extreme amount of lag (Especially in the mines and the Shroom Farm Apartment).
Fixed the farming skill not affecting some growable products, such as apples (issue #6003)
Fixed liquid storage containers respawning their contents after every load (issue #5997)
Fixed a bug that could prevent saves from older versions from being migrated/loaded (issue #5998)
Fixed broken chickens (issue #5970)
Fixed amount of light flickering when moving between rooms
Fixed moving between cells in jail leaving items in old cell's locker and unlocking the new empty locker when being released.
Fixed the firewood guy restocking tenement firewood even if not agreed to.
Fixed toggleable light memory leak (issue #5991)
Fixed drunk and other blur effects appearing suddenly instead of fading in
Fixed vending machines giving items with incorrect quality (issue #5992)
Fixed lag spike when moving between rooms (issue #6031)
Fixed sitting down causing the console to constantly throw a warning (issue #6035)
Tasks
Fixed being able to ask Gustav about Jane before the task is even active (issue #5981)
Fixed the Abandoned Tenement task still not getting completed (issue #5974)
Fixed Crazy Neighbor not appearing (issue #6021)
Difficulty Settings
Added difficulty setting descriptions
Added crafting time difficulty settings (issue #5980)
Furniture Crafting
Adjusted furniture crafting times (issue #5960)
Added toggleable automatic item consumption (food and water) (issue #5975)
Changed furniture crafting to stop if the player's needs are too high (issue #5975)
Changed every furniture blueprint to have a skill assigned (Any furniture crafting now gives skill XP based on crafting time)
Changed all furniture disassemblable, except for reward and special furniture
Skills now affect furniture crafting times (issue #5960)
Orange mushrooms now affect furniture crafting times (issue #5960)
Notifications are now displayed in the furniture crafting menu
Fixed re-entering the worktable while crafting is paused causing crafting to slow down (issue #6063)
Tenement System
Fixed the apartment cleared not getting updated sometimes (issue #6006)
Fixed flexi-fuel sauna stoves (issue #6059)
Fixed infinite cat slaughter for meat and skin (issue #6053)
NPCs
Fixed Olle Leino using old character model when becoming tenant (issue #6004)
Fixed being able to repeatedly ask Passmore if he sells mushrooms (issue #5909)
Fixed Anatoli's story not always triggering
Fixed asking Jomppe throwing an error (issue #6033)
NPCs now react when the player shits themselves (issue #4846)
Fixed Anneli alias Jooseppi (issue #6034)
Fixed Crazy Neighbor not roaming on the map (issue #5861)
Fixed Finlay Bjorkman's cigarette not correctly placed on fingers (issue #5985)
Fixed broken normals on some character faces (issue #6009)
Crafting
Changed results to go into the player's inventory if the player is using the crafting station and the station is full (issue #5986)
Changed plants/animals to go into the player's inventory if the player is using the growing/breeding station and the station is full (issue #6047)
Fixed crafting ignoring minimum skill (issue #6010)
Fixed dishwasher duplicating some items (issue #5971)
Items
Chickens are now more valuable
Changed new phones to be pre-charged (issue #5844)
Fixed processed perch(es) being stackable
Fixed Sake Junior (issue #5983)
Fixed double clicking equipped lockpicks not fully unequipping them (issue #5990)
Fixed Borlmaro being misspelled as Bolrmaro or Bolmaro (issue #6043)
Stepping in shit now makes the player dirty
Recipes
Added dry sewage
Fixed double layered Plörö bottles (issue #6019)
Fixed wood panels not being craftable
Furniture
Added candles
Added basement floor
Fixed CN putting stuff into fancy wooden boxes (issue #5969)
Fixed road sign decorations being backwards (issue #5967)
Chemical lab now accepts 3 upgrades
Blueprint
Added candles
Added basement floor
Tenement System
Janitor will now clean up bucket toilets.
Fixed makeshift walls windows not windowing (issue #5954)
Fixed kitchen stove lacking clean modifier (issue #5973)
Mines
Fixed lights unexpectably turning off in some areas (issue #6051)
Fixed light popping in some areas
Bazaar
Canal water now makes player dirty
Fixed floating cigarettes after Lasse Lurjus moves in as tenant (issue #6018)
Ankea
Fixed some furniture giving wrong skins (issue #6050)
J-Kiosk
J-Kiosk now redeems scratchcards
Rob-In
Fixed Trap-In (issue #5946)
Murju B
Fixed first floor lights (issue #5952)
Mentti A
Fixed door near passmore not being lockpickable.
Jail
Added ability to ask Warden for supplies, and time to release.
Added release announcement with info about stored items.
Bookstore
Fixed Aune sitting not sitting
Pontikka
Bed in co-op is now safe