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New Multiplayer Server Starting October 24th + Version 12.00 Release!

Riftborne · Community Announcements · October 15, 2026

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Hey everyone! We have our 7th Multiplayer Server launching next weekend - 24th October at around 1500 GMT.

Pre-registration will be available tomorrow by opening the Multiplayer menu in game and selecting the Official Server at the top of the list.

This update features a lot of new changes (most from community and player feedback) that we will be trying out on the new server.

Looking forward to seeing you there!

Radar & Vision Rework


With the introduction of fog of war, radar upgrades and fleet espionage had become somewhat redundant. We've reworked radar to give upgrades more value and add another layer of strategy to gathering intelligence.

Station Limits

Espionage Improvements

New Supply Buildings & Fleet Upkeep


Each culture receives a new building:

These buildings provide more control over fleet capacity and upkeep.

Thanks to @azgarreth for the idea!

Combat Simulator Improvements

Galaxy Map Generation

Spawn & Game Setup Changes

Ship Stat Rework


Thanks to @decand for the Signature idea!

Directive Rework


The previous Directive system could feel overly complicated, with objectives that sometimes encouraged gimmicky side quests. Directives now follow a clearer progression system built around normal gameplay.

Rare Metal Outpost Rework


Rare metal outposts previously relied too heavily on passive progression and RNG, limiting meaningful player control. The redesigned system allows greater specialisation and more deliberate empire development.

Each outpost now specialises in one of five SPU categories:
SPU CategoryBonuses
EconomicsResource Production, Storage Capacity
InfrastructureBase Defence, Building Strength, Building Costs, Build Time
OperationsTravel Speed, Ship Manufacturing Speed, Siege Potency
LogisticsUpkeep Reduction, Cargo Capacity
EngineeringLight Hull Combat Bonuses, Heavy Hull Combat Bonuses

Overall, the changes give you more control over your empire's strengths and allow outpost decisions to play a bigger role in defining your strategy.

Reduced Storage Costs

Transmutation Improvements

Empire Colony Overview


Thanks to @toaster!

Shipbuilding & Cargo Routes


Thanks to @cron for the cargo route idea!

Colony Artwork Improvements


Thanks to @toaster for the artwork improvements!

Combat Reports & Alerts

Revanchism

AI Improvements (Attempt #463)

Multiplayer Performance & Stability


Huge thanks to @toaster for these optimisations!

Victory Conditions

Other Fixes & Improvements

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