🗑️ Lost Loot
Falling Out of the World: Items that fall out of the world are now removed instead of being dropped back onto the ground, which could leave them stuck somewhere unreachable or falling forever. Any loot among them counts as found, so it can't hold up your total or the level's collect-everything achievement.
Junkyard Glow Stick: A glow stick in the Junkyard could fall through the level. It's been moved, and if it already got stuck in your save, it now counts as found.
Late Joiners: Joining a friend's game after a level's loot has all been found now still gives you that level's collect-everything achievement.
🦝 Getting Unstuck
Wedge Jumping: Wedged between two slopes? You can now jump your way out, even when the slopes are too steep to stand on.
Wagon Rescue: A wagon that gets jammed into rocks, walls or the ground now pushes itself back out, and roads and parking lots are less likely to swallow it in the first place.
More Holes Filled: Filled in another batch of gaps and corners raccoons were falling into, in Animal Control, the Convenience Store, the Park, the River and the side alcoves of the warehouses.
Animal Control: Items can no longer get lost behind or under the respawn dumpster by the watchtower.
🗺️ Levels
Construction: Closed a route that made it easy to skip a big chunk of the level. The dog bone also no longer falls through the world.
Junkyard: If the lift gets left up, there's now still a way past it.
🚐 The RV
Burglar Alarm: The alarm now shuts itself off after 30 seconds of blaring, so you're never stuck with it if you can't find the remote.
Easier to Spot: The mallet and the alarm remote now get an outline like other items.
🔧 Other Fixes
Level Loading: Fixed the next level sometimes never finishing loading when a friend disconnected during the load.
Leash: Fixed the leash hook sometimes spawning on its own as a loose pickup.
Main Menu: Our studio logo now shows on the main menu, so you know who to blame.