Hey everyone 💛
The balance update is live, along with some QoL improvements and bug fixes.
We think we made a mistake while trying to make a longer idle game. We love leaving idlers running, coming back to buy a few upgrades, and letting them run some more. That’s how we like to play. But while making our own, we ended up adding too many bottlenecks and stretching things out more than we should have. We see that now.
With this update, you’ll get a shorter, more compact Cult of the Yellow King experience, with less waiting between upgrades.
Quality of Life
Added bulk buying for Whispers, Horrors, Cultists, Librarians, and Writers. You can now buy them using x10, x20, x50, and x100 buttons.
Added an auto-repeat toggle for the Biomass Furnace. When enabled, it automatically starts another sacrifice cycle using the last selected fuel.
Balance
Reduced Whisper, Cultist, and Horror costs and lowered Shrine/Altar multipliers.
Reduced the Biomass Furnace cycle time from 900 to 120 seconds and increased the Biomass reward per cycle from 1 to 4.
Rebalanced Prestige story goals, Crossing costs, and Campaign unlock requirements.
Visuals
Fixed some UI panels that weren’t displaying correctly.
Bug Fixes
Fixed Rites of the Yellow Architect preventing four relics from working.
Fixed some story messages appearing twice.
Tonight was rough. Some of the reviews were hard to read, and we felt pretty down. We care a lot about this game. And we really wanted you to enjoy it.
We’re reading every review and discussion, and we’ll keep working on the game. If you didn’t enjoy the version you played, we hope you’ll give this update another chance. We’d really love the chance to win you over.
Thank you to everyone who took the time to share their thoughts, report a bug, or send us a kind message. It means a lot <3