Hello everyone! We're rolling out an update fixing some quite annoying bugs (hehe) that we (and you) spotted as time went. Hopefully this helps with having a better experience! Please find the patchnotes below :
Microtopia - v1.2.2 Update
- Fixed credits not being visible.
- Fixed sandbox world type.
- Fixed an issue causing savefile corruption.
- Fixed duplicate dispenser when pasting assembler settings.
- Fixed gatherer not seeing some resources.
- Fixed blueprint dispensers working even when not finished.
- Ant caste gate can't be set to 'none' anymore.
- Fixed counter gate illegally allowing ants on startup
- Fix for bridges that couldn't be demolished.
- Fixed wrong energy pod requirement for jungle reveal.
- Fixed a few instinct descriptions not being accurate anymore.
- Tried fixing ants randomly getting mold poisoning (though couldn't reproduce).
Cheers!