⚜ SteamCozy

Home / News / Omega Strikers

Omega Strikers - October 12th Patch | Update Notes

Omega Strikers · Community Announcements · October 13, 2026

Read the original on Steam ↗

KNOCK KNOCK WHO'S THERE IT'S ME


Hello my dear strikers, welcome to the best Omega Strikers patch of the day.
It's a pretty thicc patch - it's got a big awakening rotation, changes to a bunch of characters, and even two new awakenings that have never been in the game ever before!!!!!

With a patch of this relative size, we expect some things might come in too weak or too strong, so PLEASE leave us some feedback on the Discord server after playing it for a bit to let us know how it feels.

We're also in the midst of the Crystal Rose Cup tournament and the SASL Playoffs, so go check those out when they're live! They're super cool and super sick and super fun to watch.

Special thanks to this patch council, Dropleto, LeoLeon500, Lukas441, and Slof.

Anyways, that all being said, let us begin.



SYSTEM CHANGES


Trio Queue Restrictions


Historically, if you queue up as a trio, the game would attempt to balance this out by matching you only into other groups of two or more.As time has gone on, however, we believe this hard restriction on matchmaking is not improving match quality enough to justify the increase in queue times it causes. Therefore, I am looking into the following change for the future. (Not right now)

Again, this IS NOT live now.Full transparency, I have been speaking to my engineers about the feasibility of this and it seems doable but there may be some knock on effects to matchmaking that I want to be super confident about before we launch it. I also want to give the patch a bit of time to settle before we do this, so keep an eye on the Discord for an announcement when it goes live.

AWAKENINGS
Say hi to your new friends Quick Reflexes and Heavy Handed - more on them below. They won't have a cool icon in game yet but it's coming, I've put only the best community artists on it.

Bulk Up


We're giving awakenings that grant stagger a balancing pass, so you'll see pretty much all of them changed.

Big Fish


Now grants less size, in order to match the rest of the size awakenings, but it gets more stagger instead.

Peak Performance


Adjusted as part of our wider balancing pass of the stagger awakenings.

Spark of Resilience


Believe it or not, the stagger spark also gets adjusted alongside the rest of the stagger awakenings.

Quick Reflexes [NEW]


This one grants speed whenever you win a "strike war" - in other words, when you wait for an opponent to hit the core and then hit it right after them.

Heavy Handed [NEW]


This one is pretty similar to Quick Reflexes, but instead of giving you movement speed it makes you hit the core harder.


GEAR


Eject Button


We're continuing to push Eject Button in the same direction as the last patch.

Momentum Boots


With cooldowns lower across the board, we're shifting a tiny bit of power out of the part that gets reset on hit and into the base speed.

Pummelers


We're giving players that pick Pummelers a bit more reward when they manage to knock out an opponent. Be careful of the arena edges!


STRIKERS


Asher


We were pretty positive about the changes we made to Asher last patch, but we are anticipating this new awakening rotation will put her in a worse spot, so we're walking back some of them to help her out.

Atlas


Clutch revives get a bit more potent.

Drek'ar


We're giving Drek'ar a bit more knockback on his special again to help out his brawling side.

Dubu


There may have been a tofu recall but it didn't stop Dubu from eating the competition.

Era


Last year we tried making her primary faster and she needed to be nerfed within a week. Let's try it again!!! We'll keep a very close eye on her to see if that ends up needing to happen again or not.

Finii


Hopefully Finii players will own goal a bit less now?

Juliette


More of the same change we made last time.

Juno


Blink and you'll miss it it's so fast wow.

Kai


Super idol 的笑容 都沒你的甜

Kazan


Guys can you please stop being good or bad with Kazan. Please. He's so annoying to change in the code. Please.

Mako


Mako has not been doing very well in high-level coordinated play. We hope this slate of changes will allow her to see some play at a high level.

Nao


We're giving Nao's special ability a wider window to let her make plays, but making it easier for opponents to disarm her lil' flock cameras.

Octavia


Much like with Asher, we think this patch will be unkind to her so we're rolling back some recent small nerfs.

Rasmus


The pendulum swings the other way, this time landing on a buff and a nerf? Hold up that's not really how pendulums work.

Rune


I got one hand in my pocket and the other one is forming a solid pillar with some kind of other-dimensional mass.

X


X SMASH (slightly less hard everywhere except for his primary)

Zentaro


This guy would be WAY too strong if we didn't tone him down a bit when all of his favorite awakenings are in rotation. PLEASE LET ME CHANGE HIS ULT CD PLEAAASE.

Omega Strikers MORE ON STEAMCOZYOmega Strikers Price tracking · player charts · similar games →