More updates based on player feedback. Second one of the day. Thanks to everyone who has been playing and responding!
Enjoy!
If you’ve spent time with Heart of the Machine or Kinship and want to leave a review of either, that’s always appreciated. Steam reviews carry weight. For a project like this — developed by a single person over many years, every review makes a difference.
Honest thoughts are what matter. Whatever your experience has been, sharing it helps.
Thanks for reading and for playing!
Update 89 Changelog
Clarity
- A Change Of Hats: Adjusted a stance icon for some units from Kinship so that they don't mistakenly seem to be accidentally from Peace After Brutality. They weren't from PAB, but their icon was done in a way that could make it seem like they were. They now use a different icon.
Balance
- No Touchie!: Previously you could see feral cats around but be unable to rescue them if you took just the wrong sequence. The game now allows for you to rescue cats even if you go through that sequence.
- Keep Working!: Previously if you had workers, parkour bears, or raptors spawned from a spawner hub, then if the hub was destroyed, the units that were out would despawn. This was confusing and would lead to some battles going on far longer than needed, or seemingly not progressing at all. These kinds of units now stay out even if their hub is destroyed. Units that are more casual wanderers or which are enemies still work as before. This is strictly a buff for players, but it seems warranted. It affects both the base game and Kinship.
Bugfixes
- I Changed My Mind?: Fixed an issue where the Self-Expansion project in the religion T3 could insta-fail when you were in it. It no longer does that, and existing savegames also get repaired automatically on loading into the new version.
- The Recursive Flame: Fixed an issue where if you had buildings that were burning down due to arson crews, they would keep burning down and re-exploding after being destroyed and then repaired.
- Give Me Back Your Jetpack: When buildings were deleted outright (like from eco-terrorism) rather than being burned down or otherwise bombed, they could be left floating in the air. Fixed.
- Decluttering: When units are inside the spot where a new building is built, they also now get put on top of it rather than potentially remaining inside it. This has been a bugbear for a while.
- Let's Not Be So Shy: When units are standing in a building that is rebuilt, they get place on top of it rather than remaining inside its footprint until construction is complete.
- New Smash Character Dropped: Fixed a typo where trash deer were searching for trash trash.
Full notes here.
Connect with the Machine
You can find Heart of the Machine on 💬 Discord, 📜 Reddit, 📺 YouTube, and 🐦 Twitter for discussions, updates, and feedback. You can also visit 🌐 Arcen Games for more information.
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