- Stun duration now adjusts based on the player's position. Players further behind receive significantly shorter stuns, up to 60% reduction for the last-place runner.
- Fixed cases where the second player becomes last while inside the blast zone, incorrectly knocking out the incorrect player.
- Restarting a local or campaign match now correctly resets the blastzone.
Online
- Reduced the lobby countdown timers for Ranked (FFA) to 25s, and Ranked 1v1 to 15s.
UI
- Fixed the character 3D models' resolution inside the dialogue boxes featured in cutscenes.
- Faster main menu transitions in the main menu.
Audio
- RedZone music now starts correctly when restarting a match.
Progression/Achievements
- Steam now retroactively unlocks the tutorial achievements if you had met the requirements when playing the beta before the game's release.
- Fixed an issue affecting players with Windows usernames that contain the underscore character, which reset their progress every time they closed the game.