
Thank you very much for playing our game.
Today, we have released an update (Ver.1.1.1) that lets you skip events you have already seen, revises scenario unlock requirements, and fixes a number of bugs.
■ New Features & Improvements
We have made the following additions and improvements.
【Skipping Events】
You can now skip the dialogue of events you have already seen.
Turn on "Skip events already seen" in SETTINGS to skip the dialogue of events you have seen before (off by default). You still receive HP/MP recovery, items and other effects as usual. When an event is skipped, its name is shown on screen.
Interaction dialogue is never skipped. For an ending conversation you have already seen, you will be asked each time whether to skip it.
Added a Skip button to the ending (staff roll).
The final letter is still shown when you skip.
【Scenario Unlock Requirements】
Eased the following unlock requirements:
Tetia's sub-event "\[Total] Deal damage": 80000 → 20000
Melchior's sub-event "\[Total] Earn gold": 800000 → 400000
The latter also counted income from sources other than Shopkeep, so "in Shopkeep" has been removed from its description.
The Replay Rewards "Secret Item" and "Secret Weapon" now favor items and weapons you have never obtained.
This makes it easier to aim for the \[Total] requirements to collect every item and weapon.
Updated the text of some unlock requirements to match how they are actually checked:
Tetia #6: "Select 34th battle by Day 59" → "Select 29th battle by Day 59"
#9 and #10 for Tetia, August and Melchior: the text now makes clear that the count starts from Day 1 of the playthrough and that the event happens on Day 81 or later. Progress is now also counted before Day 81.
"\[Total] Battle X times" → "\[Total] Win X battles" (it counts battles won).
【Keyboard & Gamepad Controls】
The button guide at the bottom of the screen now shows button icons.
The button guide now fades out shortly after it appears.
It appears again when the screen changes or after a short time without input.
In battle, press right from the skill or weapon name to select Redraw.
The first key you press after switching from the mouse is now registered.
【Deck Display】
Replaced the deck display and Redraw button with their final artwork.
Moved the deck display to the right of Hom so it no longer overlaps Hom or the buff/debuff icons.
The number of turns until reshuffle is now shown to the right of the cards.
■ Bug Fixes
We have fixed the following bugs.
Melchior's sub-event "\[Total] Be affected by all types of debuffs" could not be completed.
Because of this, Croisé's sub-event #8 and the related Steam Achievements could not be obtained either.
"\[Total] Apply all types of buffs" was not counting types correctly either. Both now count the types of effects Hom can actually receive. Since past records were not saved correctly, after updating they will be estimated once from the gear you have obtained and the events you have viewed.
The discount from the Replay Reward "Thrift Expert" was reversed (85% off instead of 15% off). Gear that cannot be developed could also be developed for 0 gold.
With the Replay Rewards "Secret Item", "Secret Weapon", "Favorite Item" and "Memory Boost", the item, weapon or skill written on the card could differ from what you actually received.
The Replay Reward "Memory Boost" did not carry over your highest-level skill.
The Replay Reward "Favorite Item" could choose an item you did not have.
One of the map patterns never appeared.
At the end of the event after the Day 80 boss battle, the HP/MP recovery message appeared while the screen was still black.
The unlock requirement "\[Total] Obtain all weapons for Hom" now correctly reads "\[Total] Obtain all Hom tools".
We will continue to make improvements so that everyone can enjoy a smooth gaming experience.
Thank you for your continued support!