Hey, everyone! We fixed a bunch more bugs, based on everyone's findings. Thank you for taking the time to notify us about issues via the pinned Discussion thread.
Today's patch notes are as follows:
Added safeguards to prevent progress from being saved to the wrong save slot.
Fixed red elevators trapping Okko underneath them as they descend.
Fixed Tower of the Traitor lasers turning back on after the puzzle was solved.
Improved camera transitions to help prevent the view from remaining zoomed in.
Fixed an issue that could prevent reflected fireballs from damaging Angra.
Fixed an issue that could prevent attacks from destroying Angra’s circling spectres.
Fixed bounce attacks causing Angra’s summoned zombies to heal her when destroyed by Okko.
Added UI button prompts to the Abilities screen when gaining new abilities. (We'll add them to the Scrolls section too in a future patch.)
Thankfully, we're at the point where the critical/soft-lock/progression stuff is fixed. Most of the other bugs are small and/or cosmetic.
That said, we'll keep polishing things up!
As always, thank you for your support!
-- FFI Team