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Escape From Playtime - Moving Forward Based on Feedback

Escape from Playtime · Community Announcements · October 08, 2026

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What we’re changing, based on your feedback

Hello everyone! Thank you so much for taking the time to play the Beta version of Escape From Playtime, AND for providing the extremely valuable feedback. When we said that the community would be part of the development of EFP, we meant it. Below are the immediate changes we’re making to the game based on your highest priority feedback, with more to come.

1. Player Navigation

2. Getting Into The Starting Elevator

3. The Quota Target Is Confusing

4. After Making The Quota… Where Is The Exit?

5. The Timer, The Gas And “Demerits”

6. Death And Revive

7. Playing Solo

There was a LOT of feedback, and we’re super grateful for all of that. The above points are just the highlights. At launch you’ll find substantial additional changes, improvements, and content additions. There will be lore unlocks, progression elements, and more. Stay tuned for our launch day post to get the full scoop. We’re excited to follow the orders of The Voice with you on October 21st!

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