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Lessons learned - Update 1.2.0.1

Golf It! · Community Announcements · October 08, 2026

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Hey, golfers! It's been 10 days since we released our very first DLC, Golf It! Under Construction. We’re happy with the amount of feedback we’ve received so far, but we obviously still have a lot to learn! As an engaged indie company, we are eager to address these issues.

Only the host needs the DLC

The first thing we learnt is that you love playing with your friends, but not all of them want to buy the DLC. This may seem obvious, but it's something we hadn't considered. From now on, however, only the host needs to own it.

Trouble with the Completionists

One thing we hadn't considered was how frustrating it would be for completionists to have new achievements added behind a paywall. Ideally, achievements would be linked to the DLC rather than the main game, but that currently seems impossible. From now on, you will be able to complete these achievements in multiplayer lobbies without having to purchase the DLC.

Are these solutions suitable? Or should we remove achievements from DLCs altogether? We would love to hear your feedback!

Have fun and take care,

Team Perfuse Entertainment

Changelog

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\[Editor]

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