Patch v3.3
Read the original on Steam ↗- Weapon - Bent Pipe: It now has the Stun trait.
- Class - Filthy Boneraiser: Their minion sight range has been vertically reduced (they had a habit of going after enemies close to the screen top/bottom).
- Class - Filthy Boneraiser: Minions that are hit by an enemy now show the usual hit wobble and spark effect (so it's clearer they were attacked).
//bug fixes
- Class - Filthy Boneraiser: Enemies that could see you but had minions in the way had a habit of not moving.
- Class - Filthy Boneraiser: The Meldus minion respawning could cause a crash if you were surrounded by walls.
- Class - Filthy Boneraiser: Having a lot of minions could cause a slow down when running.
- Boss - Arcaniumous Core: The radar wasn't showing the boss and tv wall correctly.
- Killing an enemy that had a special state would still play the alert sound (eg Friendly Droid).
- Terminal - Talentous Monolith: Enhancing a Talent then exiting and re-entering the Terminal would change the Stat reduction each Talent has.
- Enhancing Talents that boost stats weren't immediately updating your stats.
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