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Update 14.2 released! Economic Statistics & Improved Store Functionality!

Eco · Community Announcements · October 08, 2026

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Hello Eco Citizens, we're happy to announce the release of Update 14.2, a minor update introducing a number of frequently requested improvements for stores as well as new and improved economic data views. Migration for Update 14.1 worlds is fully supported.

Economic Statistics

In this Update we have completely reworked the transaction history for bank accounts that is now no longer limited to the last 50 entries, but allows to view all of them. You can select the currency you want to see transactions for, search the descriptions of the transactions and filter them by type or timeframe:

You can also view some aggregated data for the selected currency and timeframe, for example general data like the amount of transactions, average change in balance per day and taxes paid as well as where transactions came from or went to:

There is also a graph showing the development of the balance on your bank account:

Completely new is the shop view that allows you to view all transactions made through one or multiple selected stores you own - offering history and graph panels with similar functionality to the transaction view, but also it's own stats view. The latter shows you the total amount of sales, the average value of a transaction, the total number of items sold and who buys and sells the most as well as which items create the most revenue and expenses:

Lastly, we added a market overview that allows you to check some data about selected items for a selected currency, for example the total amount of items traded and what value those transactions had as well as the market share for that item when it comes to buying and selling:

Note: Economic data for the new views is collected and saved separately from other game systems, you will hence only see the views filling after playing on the new update - data is not generated retroactively. The data shown in the screenshots above is randomly generated and only serves presentation purposes.

Release Notes

Animals

Balance

Civics

Economy

Gameplay

Interaction

Performance

UI

Visuals

Miscellaneous

Server & Configs

Difficulty.eco.template

Economy.eco.template

EcoSim.eco.template

ModKit.eco.template

Network.eco.template

Performance.eco.template

Mod.io Integration (Thanks to @primo4e)

Outlook

As has become tradition by now, we also have a new teaser for you! Next to our main focus on Animal Husbandry we're also still working on some other minor features and improvements. For example, we are expanding the painting feature in Eco, including being able to paint each surface of a block separately:

Thank you for your support and enjoy the new update! - Strange Loop Games

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