Fixes
- Fixed 2 hard crashes
- Fixed upgraded 'Ruby' not working as expected
- Fixed a bug where 'Rock' gets energized like 'Bomb'
- Fixed 'Grapple claw' not working as expected
- Fixed 'Arm wrestle' enchants not working as expected
- Fixed 'Pillow' not triggering if opponent triggers sleep
- Fixed 'Windmill' triggering when opponent has an empty discard pile resulting in double poison triggers
Balancing
- 'Lil' baby' regen gain is now 1/2/3/4 (was 2/3/4/5)
- 'Mop' base poison and poison gain are now 20/30/40/50 (was 40/60/80/100)
- 'Rainbow carrots' shield and heal are now 16/24/32/40 (was 10/15/20/25)
- 'Plasma ball' base shock is now 10/15/20/25 (was 8/12/16/20)
- 'Nut launcher' damage is now 30/36/42/48 (was 30/35/40/45)
- 'Bayonet' damage is now 40/60/80/100 (was 30/45/60/75)