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Patch v1.0.06

Drop Command · Community Announcements · October 06, 2026

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Welcome Back Pilots!

It has been 1 week since Drop Command launched, and we have a patch ready to fix several unexpected game issues which became evident with so many thousands of new players trying the game.

I want to thank you all for your tremendous patience as we worked on getting this ready. There are many fixes and improvements in this patch, and there is more we will need to address in future patches. The full patch notes are below, but first I want to address a major issue which is not fixed in this patch.

Void Spawning

Our absolute highest priority right now is a wide spread 'void spawning' bug which causes player units to be stuck in the air or underground and unable to complete the mission. This issue is difficult to replicate and the cause is still unknown. It appears to occur at random, regardless of mission type, mission location, or player units. It does not occur at all on some computers, and happens significantly more often on others.

We have managed to reduce the frequency of this issue by updating Dropship spawn behaviour. However, the bug in general persists. We have added an 'Unstick Unit' button to the escape menu, which may help in some situations. I am very actively working to fix this bug, and would appreciate feedback on whether the void spawning is happening less often for you and also whether the Unstick Unit button helps for you when the void spawning occurs.

What's Next

Asides from fixing bugs, we have been taking notes for the upcoming Quality of Life (QoL) patch.

The biggest change which will be coming is the ability to choose the drop location for your first dropship or VTOL wing. Many of you have asked for this, and we all agree that it will be a significant improvement.

This patch included weapon group persistence, so that campaign units keep their assigned player weapon groups between missions. This was a precursor adding the scaffolding necessary for a weapon group assignment UI which is coming in the QoL patch.

There will be plenty more in the QoL patch. We will be aiming to have it ready soon, but expect at least 1-2 weeks depending on any issues we encounter on the way.

Full Patch Notes

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