NEW
- Character is open: after floor 250 your character levels up as you break ores and play, and you can strengthen its attack stats and your Crystal's defense stats with Elementium.
- Added equipment: hammers, helmets, armor, gloves, boots, capes, rings and necklaces come in six rarities from Common to Unique, and each item's stats are rolled the moment you get it.
- Set bonus: wearing every piece of a set raises that set's positive stats by 10%.
- Added the Shop page to the General window: buy from 12 items that change every day with Elementium, sell your spare equipment, and refresh the stock right away with diamonds if you like.
- Added the Smith (floor 350): upgrade your equipment up to +10 with Upgrade Stones; stones drop when you defeat a boss or complete the Abyss, and at the Trader you can turn 10 stones into one of the next tier.
- The Arena is open (floor 300): attack other players' Crystals 5 times a day to earn Arena rating; the matches you defend also change your rating.
- The Arena shows a fixed list of five opponents; you can refresh it twice a day for free and with diamonds after that.
- A battle result screen now opens after each attack: the damage you dealt, your hits, critical hits and dodged hits, and both sides' new rating.
- Added Match History: see your last 10 matches, both attacks and defenses, with the opponent's name and the rating change.
- Arena seasons: ratings reset at the end of every month, the top three players earn a permanent medal and first place also earns the Season Champion title; your medals are shown in the Character window.
- Season rewards: at the end of each season the top 10 players earn diamonds: 1,000 for first place, 750 for second, 500 for third, 250 for 4th and 5th, and 100 for 6th to 10th.
- The Arena window now shows your rank in the current season, and hovering the info icon next to it lists the season rewards rank by rank.
- Added the Mixed Chest to the Store: for 100 diamonds it can drop equipment of any type and any rarity.
- Resource packs are renewed: the Miner's, Foreman's and Tycoon's Packs now also give Abyss Keys.
- Added x25 and x100 floor jump steps to the Elevator.
- New setting: auto floor and auto heat resistance purchase can now stay on after Awakening and Ascension.
IMPROVEMENTS
- The Awakening and Ascension windows now list what resets and what is kept under headings.
- Resource pack contents are now written as full numbers instead of abbreviations.
- Rarity names are fixed: the lowest tier is now shown as Common and the second tier as Uncommon.
- A locked button's notification badge is now hidden together with the button.
- The game now warns you when the save cannot be written to disk or the disk is full.
BALANCE
- All title bonuses are increased by 20%.
- Unlock floors are rearranged: the Lucky Wheel opens at floor 80, the Trader at 150, the Gold Crystal at 200 and Workers at 450.
- Worker slots now open at floors 450, 650, 850, 1,100 and 1,400.
- Enchantment slots open much earlier: floors 500, 800, 1,300, 2,000, 3,000, 4,500, 7,000 and 10,000.
- The two Ascension upgrades now give +10% per level, and the levels add up.
- The hourly free gold is now based on the ore gold of the deepest floor you reached in this Awakening.
- The key amounts and prices of the resource packs are rearranged; the cards show the pack's real discount.
FIXES
- Fixed the hourly free gold showing 0 for click-focused players.
- Fixed the save possibly getting corrupted by a sudden shutdown or power loss.
- Fixed unsupported characters and formatting codes in player names breaking the text.
- Fixed rare ore icons not appearing in texts.
- Fixed the game showing an error when your Steam account appears offline; it now shows the offline message.
Happy digging!
For those who read this far: type "kent_city" into the code field in Settings.