Winmon v1.0.20 Patch Notes
Hi everyone! This update adds Building Mode, a new top-tier Power Plant, a quicker way to move between your machines, and a lot of quality-of-life fixes. It covers updates 1.0.17 through 1.0.20, plus a follow-up fix.
New Features
Building Mode
- New hand button on the main HUD. Click it to enter Building Mode.
- Winmons, prey, Soots and dropped items are hidden, so you can move buildings around without anything getting in the way.
- The building grid and slot numbers are shown while it's on. Click the button again to exit.
- Opening the Winmon list also exits Building Mode.
Advanced Power Plant (Power Plant Level 3)
- Upgrade your Upgraded Power Plant to get the Advanced Power Plant.
- Produces far more electric cores per batch than before (60 per batch).
Jump between machines of the same type
- Machine windows (cooking pots, tables, Mimics, Plantations, Power Plants) now have left and right arrows. They take you to the nearest machine of the same type.
- The machine you're viewing is highlighted with a green outline.
- If there's no machine further along, it wraps around to the other end.
Item Crates
- Big piles of items (more than 5) now turn into a single crate after a moment, which is much easier to read.
- Soots carry the materials they deliver as crates, stacked on top of each other.
Electric Plantations
- Plantation Level 3 now needs electricity to work. It shows a "no power" bubble when it's unpowered and picks back up as soon as power returns.
Quality of Life
- Always on Top: the pin button now remembers your choice between sessions and has a tooltip.
- Winmon list: Shiny Winmons now show a shiny mark, and rarity is shown on each panel. Selecting a Winmon moves the camera to it.
- Pig King Zone: smoother mouse-wheel scrolling. Dragging no longer gets stuck when you click out of the game.
- Pig King Zone button: only active when you actually have a Pig Castle in your zone. While you're in the Pig King Zone, the Winmon button becomes "Winmon Zone".
- Prestige Skill Tree: you can now zoom, and the layout was fixed.
- Protein Converter: the window now shows the full job list for the chosen recipe.
- New tooltip for the Revolution button, which was also moved on the HUD.
- All seeds now stack up to 9999.
- The Wishlist button was removed from the main menu.
- Quest text update: "Evolve X different WinMons to phase Y".
- Added more names to the credits.
Balance Changes
- Magic Core: Battery cost reduced from 30 to 10.
- Medium Electric Core: Lead cost reduced from 14 to 10.
- Big Electric Core: Platinum cost reduced from 33 to 15.
- Enchanted Auto Sower skill: Magic Core cost reduced from 120 to 15.
- Enchanted Lighthouse skill: Magic Core cost reduced from 112 to 17.
- Mimic (Gem) price in the shop reduced from 100 to 20.
Bug Fixes
- Fixed fast Winmons (for example under Euphoria) running past their destination and flipping left and right without ever arriving.
- Fixed an issue with Mistyraze not taking care of fruit trees properly.
- Fixed the egg-skip sound playing incorrectly.
- Fixed layout problems with the Nyxandra window.
- Fixed several UI layout issues on the main HUD and the version label.
- Fixed the Prestige Skill Tree layout.
- Fixed several red-error problems in the Magic Tree and Sub Warehouse.
- Fixed the Electric Cooking Pot setup.
Thanks for playing and for all your feedback! Found a bug or have a suggestion? Let us know on the Steam discussions.