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Update 3.2 and Devlog

Heads Will Roll: Reforged · Community Announcements · October 03, 2026

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Hello everyone!
It's Nikita from 1917 Studios and I'm glad to announce that the game has been updated to version 3.2. After the release of the latest DLC we've been working very hard on hotfixes and updates but due to the lack of time I haven't really been able to post changlogs so I'll use this opportunity to both give a list of the most important recent changes and discuss several topics that I consider worth talking about.

Changelog:

1. Fixed a long list of various bugs both in new and old chapters.
2. Added a bunch of new quests, events and interactions to Bordeaux (Grace and Glory campaign), Constantinople (Amadeus of Savoy's campaign) and Saint-Quentin (John Hawkwood's campaign).
3. Increased the availability of various quest items (primarily requested in Anna's and Grace and Glory's quests).
4. Added several new visual models for enemies (veteran mercenaries and master militiamen).
5. Added unique type of scavengins events for the chapters that take place in the player's manor.
6. Added several additonal custom starting points that would make it easier to access the latest DLC content. The chest will also be obtained automatically when starting from a point at which it would make sense for the player to already have it.
7. Reworked ally and enemy bowmen's arrows' damage and armor penetration making them more deadly in general.
8. Allowed crafting from chest and added missing craftsmaship requirements for recipes.
9. Added more trades to Zaragoza and the missing option for reverse currency swap (florins to dinars and dinars to florins).
10. Holy orders effect now also correctly applies to blessed weapons.
11. Learning law/jurispridence will now also increase all the wages that the player receives (as a result of negotiating for better terms).
12. Added several more crafts for various items.
13. Added new bosses and mini-bosses to some of the encounters both in new and old chapters.
14. Improved gear and stats of some of the enemies in and around Venice.
15. Removed the option to drink canteens and waterskins out of battle to reduce fatigue.

The work on fixing the issues and expanding the game will continue in the future patches and updates.

New Project

We're already preparing the announcement of our new project. We hope to reveal it within a month or so and then release in Q1 or Q2 of 2027.
Stay tuned!

Atlas

A lot of people have been requesting us to add some kind of guide for all the story branches available in HWR Reforged and its DLCs. After some consideration we have decided to do that in a form of an in-game atlas that will detail all the existing story paths and turns, as well as provide information on what is required in order to access them.
Atlas should be coming shortly later this year.

Future of Heads Will Roll

While our immediate focus is on the next project I would still love to some day conclude the story of Heads Will Roll and resolve all the conflicts set up by the fifth DLC. I'd love to explore the chaos that enveloped France after the disaster of Poitiers, tell the stories of Dauphin's desperate attempt to rise to power and Charles of Navarre's ruthless scheming, delve deeper into nefarious plans of Arthur de Rosamund — and, of course, also to properly bring into the spotlight various characters who were previously only members of the supporting cast: Seguin de Badefol, Guy Bourgignon, Jean de Grailly, John Jouel, Arnaud de Cervole, Liliana of Navarre, Emma de Lousignan etc.
I won't give any promises but there's a high chance that the end of 2027 will bring one last set of tales that will finally conclude the seemingly everlasting narrative of Heads Will Roll and subsequently finish our support for the game.

Boosty support

I'd like to also remind you that as an indie team we very much appreciate any support that you're willing to give us. If you are interested in taking an extra step then you can do it on our Boosty page.
https://boosty.to/1917studios

As always thank you all for playing the game! Everything we do - we do for you guys. And we sincerely hope that you will continue having a good time playing HWR for many many more hours.

That's pretty much all I had to say.
Cheers,
Nikita from 1917 Studios

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