
Oswald here with some notes. Let’s get into it.

Content Patch Notes:
Dropkicking Re-Added (Light Melee while airborne)
Head Stomping Re-Added (Hold Jump Near Enemies)
Dual Wielding Re-Added in testing (Currently limited to Pistols, default Keybind is ‘B’)
World Fruit Re-Added (Consume to upgrade any Curse or Blessing of your choosing)
Cleansing Charm Re-Added (Like the World Fruit, but it removes a Curse or Blessing)
Basin Bunkers Re-Added and updated
Batteries that unlock new Teleporter Destinations now spawn after Boss Arenas
The Outskirts, The Ruins, and The Summit arenas now unlocked w/ unique Batteries
Surplus Blessed or Cursed Sprites now grant Jade Vines

Fixes / Polish Patch Notes:
Better controller navigation and button display
Rebalanced Forge Extractions
Applied an attempted fix to the Leyline Offering being eaten by The Waystation and not loading the next level (cannot replicate yet, so here’s hoping)
Leyline Offering now correctly placed in A Dead Man’s Depot
Corrected many Curses and Blessings that had either missing or incorrect functionality
Applied fixed to loaded saves not loading the game properly
Improper screen fading when teleporting
Lots of other fixes and adjustments

For anyone out of the loop
We had to shadow drop an update on the main branch early to satisfy Steam’s lust for blood (Early Access guidelines). GTTOD has now been cleared back into their algorithm, the update warning has been removed, and we have pivoted our plans to release regular updates as we work our way to launch. While the original plan was to release everything as one big update, with this new pivot, we plan to gather and apply player feedback on a wider scale. So, you know, win-win.