The update is a bit later than expected — my apologies.
[p align="start"]The reason is that we didn't catch the hot-start issue during local testing. It was only after uploading to Steam for testing that we discovered the crashing and stuttering. It was fixed last night.[p align="start"]Below are the detailed update contents:[p align="start"]1. UI & Save SystemMain menu UI and animation updates.
Added manual save, load, and auto-save functionality.
Dialogue box UI and font display updates.
Added Steam Cloud save support.
Modified the underlying combat mechanics: characters now auto-parry, and the ball only disappears after dropping three times. Players can now focus more on dodging Boss skills, and the overall difficulty has been significantly reduced.
Modified the combat settlement UI and lowered material acquisition difficulty.
Lowered Boss HP to speed up progression.
Tutorial level modifications.
Fixed the previous image blur issue — full screen now supports native 2K resolution.
Fixed the bug where combat CGs would not pause.
Fixed the game's preload hot-start issue — the first launch no longer stutters or crashes.
Revise some unreasonable story elements.
Replace old game backgrounds.
Add achievement system.