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House of Legacy Dev Log 2 | Foreign Nations, Mod Editor & More

House of Legacy · Community Announcements · September 30, 2026

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Greetings everyone!

We're back with another update on the latest development progress for House of Legacy. In addition to what we shared last time, we've completed the following:

  1. Art: Completed multiple sets of costume portraits in various foreign nation styles, along with additional foreign-themed art assets.

  2. Foreign Nation War Mechanics: Implemented war mechanics for foreign nations, including the player dispatching troops to attack foreign nations, foreign nations launching large-scale invasions of the Central Plains, autonomous military aid to allied wars, troop lending between allies, the impact of war on foreign nation population and economy, the influence of different kings' Ambition on foreign nation military behavior, and peace negotiation and surrender mechanics.

  3. Foreign Nation Dynamic Development System: Implemented autonomous development and changes in foreign nation population, economy, military, Submission value, Ambition value, tribes, and more.

  4. Foreign Nation Diplomacy and Internal Affairs Events: Implemented diplomatic events such as alliances, hostage exchanges, and political marriages between foreign nations and the Central Plains, as well as internal affairs events including rebellions, coups, and throne contention within foreign nations.

  5. Foreign Nation Character Events: Implemented personal events for foreign nation members, such as chance encounters, love, hatred, and feuds between foreign princes/princesses and Central Plains clan members.

  6. New Item Crafting: Players can now use new foreign nation specialty items to craft various medicines, advanced weapons (new), and advanced accessories (new).

  7. New Enfeoffment Feature: You can now enfeoff your clan members or imperial clan members as kings of defeated nations. Their descendants will also become the new royal family.

  8. Emperor Interaction Panel — Foreign Nation Updates: Expanded the Emperor interaction panel with foreign nation features, such as dispatching troops on punitive expeditions and handling hostage princes.

  9. Mod Editor: Created a Mod Editor that allows you to freely create various story event Mods.

  10. Mod Management Panel: The Mod panel can now directly read Mods subscribed and downloaded from the Steam Workshop. You can also add custom Mod directories and freely choose which Mods to activate. Currently, only Mods created with the official editor are supported.

  11. Family Statistics Panel: Added a family data statistics panel for a clearer overview of your clan's current status.

  12. Photo Mode: Added a photo mode, making it very convenient to save UI-free game screenshots.

The current version still needs optimization of some existing features, testing of new features, multi-language support, as well as in-depth testing and bug fixing. So the 1.0 release will still need some more time before it meets everyone. Please be patient and thank you for your support!💕

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