Patch v1.0.20
Released on 9/29/2026
Graphics optimization, more QoL & Bug fixes.
Graphics Optimization
For best performance, set Frame Rate to Capped (60fps)!
Overall GPU load should be decreased by 25-50% (depending on level). This was tested on the machines I have available, and could vary based on your specific hardware.
Quality of Life Improvements
Artifact Selection: Your last used Artifacts are now saved and auto-selected when creating a new party/game
Armor / Thorns: Armor now mitigates Thorns damage received at a 1:1 ratio (1 Armor reduces Thorns taken by 1).
Endless Leaderboard: The leaderboard can now be viewed during your run, located in the Pause menu.
Chest Auto-loot: Items auto-looted from a chest now show up in the Rewards screen so players can see their obtained loot and know that it's working
Ultimate Ability Preview: Ultimate Abilities for each subclass now show up in the Loadout Management screen. Players can now see what Ultimate Ability will be active when selecting their Subclass.
Bug Fixes
Hungering Flame (Wizard) now properly triggers with damage procc'ing items when dealing damage (ie. Anomaly, Band of the Raging Storm)
Movement Bar for your friend's heroes now updates properly in Multiplayer
Heightened Senses (Ranger) now correctly stacks damage bonus if cast multiple times per turn
Improved multiple ability debuff descriptions (ie. Rupturing Shot, Sense Weakness) to explain their specific mechanics (ie. Ruptured, Pinpoint)
Unbreakable Strength (Item) now properly stacks when wearing multiple copies
Fixed Death's Call (Assassin Ultimate) not applying multi-hit damage to the marked target
Map button now appears when using the Upgrade Site for you to view while upgrading abilities
Increased Steelfang's hitbox size to properly match his wide stance
Fixed an issue with Blessing Previews appearing incorrectly when choosing Blessings via the starting hooded figure
Fixed Purge (Wizard) not applying multiple Shield per debuff cleansed
Fixed Heaven's Descent (Paladin) not applying bonus damage to Shattered enemies
Fixed Spirit Guardian (Monk) not properly applying Shield Generation to the Shield it created via damage dealt
Fixed Soothsayer's Emblem (Item) to properly trigger when ending turn without Shield
Fixed Flash Freeze (Wizard) where it sometimes would not include bonus damage from freshly applied Frostbite stacks
Fixed Avenging Wrath (Paladin) not stacking Thorns when cast multiple times per turn
Endless Shop Merchant no longer consumes your item remembrance when refreshing his stock
Balance Adjustments
Assassin:
Venomancer (Trait): Virulent Poison is no longer inflicted to allies when poisoning heroes (ie. Noxious Ring, etc.)
Ring of Reckless Abandon (Item): Rarity Epic -> Rare