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BETA hotfix (0.8.111)

Manor Lords · Community Announcements · September 29, 2026

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Version 0.8.111

Minor changes:

- Field timeline tasks will partially fade out if they are completed already, and show as “completed” on hover. (beta)

AI:

- Will now buy the Herb Garden upgrade.

Balance:

- Added back that oxen with carts still have a high preference for following roads. (beta)

UI & Text:

- New styling for the Seasonal Assignment tab.

- Adjusted styling of Maintenance, Fuel and Yield tabs.

- Improved styling of the Family icon.

Crashfixes:

- Fixed crash from worker killed when Deep Mine collapsed. (beta)

- Fixed potential crashes caused by texture soft reference garbage collection.

Bugfixes:

- Fixed Hunting Hound not giving bonus yield when getting back to Hunting Camp.

- Fixed Winter crops showing “No Current Task” during Spring instead of “Growing”. (beta)

- Fixed late-sown fields or large fields, not allowing harvest because they hadn’t grown enough. (beta)

- Fixed fields newly built and sown in autumn showing “Harvesting” while they're being sown. (beta)

- Fixed opening a field during harvest while the game is paused showing “days til harvest”. (beta)

- Fixed the “predicted yield” and “days until harvest” appearing at various months instead of when a crop was sown. (beta)

- Fixed the field status not switching from Plowing to Sowing, and from Sowing to Growing, until certain dates instead of on task completion. (beta)

- Fixed workers not resuming work if a field was “burned” and reset. (beta)

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