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Zero-K v1.14.9.0 - New Magpie, Dante and Distortions

Zero-K · Community Announcements · September 27, 2026

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This update started as a set of small Shieldbot buff but spiralled out of control when I decided to both overhaul a major graphics system and add an almost entirely new unit. The new Magpie replaces the old one and works quite differently, while the recently, and less drastically, overhauled Dante has received some tweaks and buffs. There are a few other balance changes as well as many small fixes.

The other main feature of the update is the replacement of the old distortions system with a more modern one. This puts us beyond the halfway point for our longer-term goal of fully removing our old shader framework, which should come with a significant performance boost as well as much fancier effects. There was also an engine update a little under a week ago to fix a crash and some minor graphical issues.

New Magpie



The old Magpie has been put to rest after many attempts to make it work. But, like a heavy fire bomber rising from the ashes, there is a new Magpie to play with.

The new Magpie is a fighter-bomber hybrid that can slow ground and air targets while dealing a small amount of normal damage. It is meant to support other units, rather than snowball out of control by itself, and uses an ammo system which lets it fire 30 bursts before reloading. The feedback from testing has been generally positive so it is time to unleash it more generally and see how it pans out.



Balance



Dante has more range and less ground fire burn time. The recent range-reducing rework hurt Dante quite badly and the addition of long-lasting ground fire was a mixed blessing. It also has a health buff and some non-salvo rocket buffs to make firing a salvo a more meaningful decision.
Bandit lives slightly longer.
Rogue is more likely to hit, even when it misses.
Thug can now perfectly keep up with Outlaw.
Outlaw is harder to pick off.
Puppy is slightly worse at trading with Glaive.
Imp is slightly more effective against tough units.
Harpy has lingering slow to match similar slow weapons.
Disco Rave Party aims faster.

Unit Behaviour



Graphics



Our previous distortion system has been replaced by a much more modern one originally written for BAR. Aircraft jets have likewise been completely replaced with a new version. Performance should improve on most hardware and there are many more distortion effects. There are too many to list in detail, so here is an overview.
Other changes:


Interface



Modding



Other Fixes


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