NEW
- Elements now unlock one by one: each element joins the mine at its own floor, and the element you unlocked most recently shows up the most.
- The ores you break now pile up in your Inventory, so you can see how many of each element you have collected.
- Added a new currency, Elementium: at the Trader you can turn your elements and Ore Stone into Elementium.
- Character and Arena are on the way: their buttons appear after floor 250 and they will open very soon, so you can start saving Elementium now.
- Added the Guide: open it with the book button to see elements, rare ores, bosses and abysses as collections; the ones you have not discovered yet stay as black silhouettes, and hovering over a discovered one shows its details.
- Added an Arena tab to the leaderboard; the rankings will show up there once the Arena opens.
- New notification badges: task and achievement rewards waiting to be claimed, plus newly unlocked pickaxes, pages, task and worker slots, trade offers, titles, regions and skills are now marked on their buttons.
IMPROVEMENTS
- Tasks with a reward ready now stay at the top of the task list.
- Auto-fill for enchantments now only places enchantments that actually do something on that item.
- Windows opened from another window no longer end up behind it.
- Windows now settle into place on first open without their rows jumping around.
- In the Dungeon and the Abyss the Daily Missions button and panel are hidden, while the Skill Tree button now stays available there too.
- The Settings window now closes on its own when a promo code gives a reward, a save is loaded or progress is reset.
- The FPS limit options and the MAX label now appear in your chosen language.
- The game uses fewer resources and the download size is smaller.
BALANCE
- The Click Damage From DPS enchantment now only turns the DPS of the pickaxe or pet it is equipped on into click damage; the ones equipped on armor no longer have an effect, so we recommend checking the enchantments on your armor.
- The Lucky Spin Ore Stone reward was set to 5,000.
FIXES
- Fixed rare progress loss when quitting the game, loading a save or resetting progress.
- Fixed the item not arriving when a Steam purchase confirmation was delayed.
- Diamond purchases and wheel spins made right as the connection drops are no longer lost; the reward is given on your next login.
- Fixed an achievement reward rarely not arriving when claimed.
- Fixed bonuses not updating when Premium expires.
- Fixed task timers, skill cooldowns and reward badges rarely freezing.
- Fixed depth tasks not progressing after an Awakening.
- Fixed Time Skip miscalculating earnings and leaving out worker income.
- Fixed heat resistance auto-buy buying more than needed.
- Fixed damage, critical, gold and heat values not updating right after an Ascension upgrade.
- Fixed the Ore Explorer achievement also counting special ores.
- Fixed the hit effect playing on clicks that did not register.
- Fixed the floor selection field not letting you clear it and type again.
- Fixed the Infinity Gold multiplier showing under the wrong name in the effect panel.
- Fixed some date and duration displays.
Happy digging!