Hey folks, a couple bugfixes here alongside the credits. This includes a fix for the Showoff part mod, which was having around 100x the intended effect. It was pretty funny but I can't pretend it wasn't a problem, haha.
-Sage
Changes
Added credits
Balance
Doubled the base value of weapon size part mods to make sure they’re still worthwhile after the fix
Bug Fixes
Fixed weapon size multipliers being wildly higher than their values suggest
Fix inactive enemies receiving a forced perception update and attempting to shoot the player during navmesh generation (it doesn’t work but it’s annoying to hear and may cause additional performance overhead if it's stuck on)
Removed an unnecessary invisible ceiling from the Corporate Crossroads arena map