PATCH 1.0d
Thanks again for your quick feedback!
Many of you have brought up issues with the “Recyler” bonus merchant!
Those issues should be fixed in this update, along with a few other minor fixes!
Balance & QoL
- Changed how relics offered by the merchant are generated, this should make it very rare to have multiple copies of the same relic and result in more interesting choices
Bugfix
- Fixed “Recycler” temple bonus
- Fixed hostile thingy not despawning on death
- Fixed merchant availability not always updating after making room in inventory
- Fixed end-of-game credits layout
Good luck in the Citadel!