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Version 1.1.19 is Live!

Chrono Gear: Warden of Time · Community Announcements · September 24, 2026

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Hello Wardens!

We have brought the previous update to the main branch, along with additional fixes and tweaks as listed below.

Thank you for your reports!

General:

- The music filter on death should properly reset if Kronii's death animation ends up cancelling out.

- Holding an input to scroll in the menu should work more consistently now.

- Cutscene music should now pause properly in the cutscene viewer.

- Fixed a bug locking the player in their victory pose after certain cutscene skips in speedrun mode.

- Fixed an issue where choosing to restart during the Secret Sanctum gear pickup sequence would reset to Steel on Steel.

- Generalized language loading in anticipation of additional language options being added in the future.

- Inactive attack hitboxes should no longer activate switches.

Widescreen Fixes:

- Fixed Doorway to Nowhere boss into and Boros boop cutscene for widescreen.

- Fixed the offset of the final score tally at the end of the credits for widescreen.

- Extended the terrain in the tutorial's intro cutscene to account for widescreen.

- Both the shop menu and the countdown timer in KFP Stadium's boss fight should be properly centered now regardless of aspect ratio.

- Crystal Drake's positioning should no longer be affected by the aspect ratio.

Kronii:

- Performing consecutive drill dive cancels (DDCs) while low to the ground should work more consistently.

- Adjusted the drill dash's vertical ledge slide behavior to prevent wall impacts during the slide.

The World Tree:

- Fixed summer World Tree's background in widescreen.

Tidal Camp:

- Added interpolation to Chloe's radar icon in the beach race.

The Space Between Worlds:

- Adjusted the knockback of the boss's orb summoning animation so that she's less likely to pull the player in the same direction that she's moving.

Dark Nest:

- Fixed the death behavior of Iron Wings in the 3D flight sections.

Tower of Darkness:

- Fixed the white flash that occurs during the screen transition after collecting the Golden Gear.

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