
HP and Skill Fixes
- Fixed incorrect Max HP calculations when 【Jiuying】 and percentage-based HP bonuses were active together.
- Fixed issues where some characters’ skills left charging in an incorrect state after ending, or interfered with subsequent casts.
- Fixed skill charge meters and ready indicators failing to update promptly.
Interaction and Combat Improvements
- Fixed interaction prompts lingering after 【Encounters】 or disappearing unexpectedly.
- Improved character collision detection to reduce instances of passing through obstacles at high movement speeds.
- Adjusted character visual effects to limit excessive overlapping effects.