⚜ SteamCozy

Home / News / Code: Terraform

Update 0.1.28: Titanium Sooner, 49 New Code Lab Lessons and a Faster Game

Code: Terraform · Community Announcements · September 24, 2026

Read the original on Steam ↗
This update brings titanium within reach much earlier, a whole new set of Code Lab lessons, and a faster, smoother game throughout.

Titanium now arrives much sooner. The Wide Sonar that finds it and the Industrial Drill that mines it both unlock far earlier, right in your early steam progression. I have been listening to all the forum and Discord and feedback posts that you have made about it and hopefully this is going to feel like a more refined and smooth progression.

The Code Lab gains a Concepts half: 49 short lessons that explain the language step by step and how it works inside the game, from how get_component hands you a machine to scripts that run for as long as your colony does. Every lesson comes with examples you can run on the spot, and the first eight practice lessons now start you off with the shape of the solution, so you fill in the key detail.

Big colonies autosave smoothly, the Harvesting field runs about six times smoother, the game stays fluid with the Planet Map open, and the editor keeps up with long scripts. There is plenty new to build with too: the editor, console and DOCS can each open in their own window, PyCharm and Zed join VS Code as fully supported editors, and your scripts gain enums, custom exceptions, new modules and far richer Control Room cards.

New in this version



Progression




Code Lab




Scripting




Windows, DOCS and settings




External editors




Windows and Linux




Fixes and improvements



Saves




Editor and scripts




Game and interface




Windows and Linux



Code: Terraform MORE ON STEAMCOZYCode: Terraform Price tracking · player charts · similar games →