Another week, another round of fixes and tweaks!
Patch notes for version 1.0.3.2
AI in multiplayer now waits until all players have joined before moving
AI amount is no longer shown in lobby list, if player count is high enough that no Ai is spawned
Crossplay lobby hosts now have a button that will set the lobby settings to be demo compatible
Note: Only changes settings. Mods need to be disabled manually.
Added an option for setting the default p2p port for crossplay lobbies
Added a text field for providing reason when kicking or banning a player
Mod Manager menu added
Fixed an issue that caused mouse clicks to register when navigating back from mod browser (caused random navigations)
Renamed "Mods" menu button to "Mod browser"
Modified the Pugilist moveset
Crouch is now a stance
Moved Special Attack 3 under the new stance and changed its binding to Action 5 (Attack High)
Invert camera Y option now also affects free camera in replay and spectator modes
Tooltips now scale based on screen size
Fixed demo compatible tooltip not updating when navigating back to lobby from a gameplay scene
Fixed equipment select window not scrolling automatically to the selected equipment when opening the window
Added a panel to show equipment name while selecting it
Thanks for reporting your bugs and sharing your feedback. It helps us ensure that Gladio Mori gets better and better!